pokerogue/src/system/unlockables.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

23 lines
699 B
TypeScript

import i18next from "i18next";
import { GameMode, GameModes } from "../game-mode";
export enum Unlockables {
ENDLESS_MODE,
MINI_BLACK_HOLE,
SPLICED_ENDLESS_MODE,
EVIOLITE,
}
export function getUnlockableName(unlockable: Unlockables) {
switch (unlockable) {
case Unlockables.ENDLESS_MODE:
return `${GameMode.getModeName(GameModes.ENDLESS)} Mode`;
case Unlockables.MINI_BLACK_HOLE:
return i18next.t("modifierType:ModifierType.MINI_BLACK_HOLE.name");
case Unlockables.SPLICED_ENDLESS_MODE:
return `${GameMode.getModeName(GameModes.SPLICED_ENDLESS)} Mode`;
case Unlockables.EVIOLITE:
return i18next.t("modifierType:ModifierType.EVIOLITE.name");
}
}