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* Update splash-messages.ts 1 * Add Pokemon name splash text This will display a random Pokemon's name, followed by an exclamation point (ex. "Bulbasaur!"). * Make Pokemon name splash message weighted * Update splash-messages.ts * Update splash-messages.ts * fix trailing spaces * Update splash-messages.ts * Update splash-messages.ts * Add splashes which use random Pokemon * Update splash message tests * Update splash-messages.ts * Update splash-messages.ts * Missing comma * Fix length on test It even says to do so whenever weight multipliers are adjusted... * Update splash-messages.ts * add missing prefix thing * adjusted comment in splash_messages.test.ts * Update splash-messages.ts * fix blank line * Add gender splash message code This makes the specific April Fools splash message functional. Also fixed a linter issue with the randomPokemon code. * Update title-ui-handler.ts changed battles won fallback number to -1 * Update splash-messages.ts * changed afd to 2 days * Update splash_messages.test.ts * Update src/data/splash-messages.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> --------- Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com> Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> |
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| .. | ||
| @types | ||
| configs/inputs | ||
| data | ||
| enums | ||
| events | ||
| field | ||
| interfaces | ||
| modifier | ||
| phases | ||
| pipelines | ||
| plugins | ||
| system | ||
| typings/phaser | ||
| ui | ||
| account.ts | ||
| battle-scene.ts | ||
| battle.ts | ||
| constants.ts | ||
| debug.js | ||
| game-mode.ts | ||
| global-scene.ts | ||
| inputs-controller.ts | ||
| loading-scene.ts | ||
| main.ts | ||
| messages.ts | ||
| overrides.ts | ||
| phase.ts | ||
| scene-base.ts | ||
| timed-event-manager.ts | ||
| touch-controls.ts | ||
| tutorial.ts | ||
| ui-inputs.ts | ||
| utils.test.ts | ||
| utils.ts | ||
| vite.env.d.ts | ||