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https://github.com/pagefaultgames/pokerogue/pull/5902 * Added functions `isPlayer` and `isEnemy` for type checking * Apply suggestions from Kev code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fix merge issue * Split imports --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
36 lines
1.4 KiB
TypeScript
36 lines
1.4 KiB
TypeScript
import { globalScene } from "#app/global-scene";
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import { BattleSpec } from "#enums/battle-spec";
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import type Pokemon from "./field/pokemon";
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import i18next from "i18next";
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/**
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* Retrieves the Pokemon's name, potentially with an affix indicating its role (wild or foe) in the current battle context, translated
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* @param pokemon {@linkcode Pokemon} name and battle context will be retrieved from this instance
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* @param {boolean} useIllusion - Whether we want the name of the illusion or not. Default value : true
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* @returns {string} ex: "Wild Gengar", "Ectoplasma sauvage"
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*/
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export function getPokemonNameWithAffix(pokemon: Pokemon | undefined, useIllusion = true): string {
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if (!pokemon) {
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return "Missigno";
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}
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switch (globalScene.currentBattle.battleSpec) {
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case BattleSpec.DEFAULT:
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return pokemon.isEnemy()
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? pokemon.hasTrainer()
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? i18next.t("battle:foePokemonWithAffix", {
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pokemonName: pokemon.getNameToRender(useIllusion),
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})
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: i18next.t("battle:wildPokemonWithAffix", {
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pokemonName: pokemon.getNameToRender(useIllusion),
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})
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: pokemon.getNameToRender(useIllusion);
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case BattleSpec.FINAL_BOSS:
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return pokemon.isEnemy()
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? i18next.t("battle:foePokemonWithAffix", { pokemonName: pokemon.getNameToRender(useIllusion) })
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: pokemon.getNameToRender(useIllusion);
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default:
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return pokemon.getNameToRender(useIllusion);
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}
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}
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