pokerogue/src
innerthunder 093f3d90f5
[Balance] Add Memory Mushroom to Shop (#4555)
* Add Memory Mushroom to Shop + escape TM selection

* consolidate learn move type params into an enum

* Rewrite lock capsule test

* Disable luck upgrades for copied SMPhases

* Mem Mushroom Cost 4x Update modifier-type.ts

* Add undefined cost check to `addModifier`

* Increase shop options row limit

* Prevent SMPhase copies from updating the seed

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-15 18:06:56 -07:00
..
@types [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
configs/inputs add new lint rules....again 2024-10-04 13:08:31 +08:00
data [Ability] Allow Power Construct to transform 10% PC Zygardes (#4626) 2024-10-15 15:02:30 -04:00
enums [Move] Implement Power Trick (#2658) 2024-10-14 12:39:34 -07:00
events fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
field [Refactor] Add type inference and support for simulated calls to ArenaTag.apply (#4659) 2024-10-15 13:13:54 -04:00
interfaces [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
modifier [Balance] Add Memory Mushroom to Shop (#4555) 2024-10-15 18:06:56 -07:00
phases [Balance] Add Memory Mushroom to Shop (#4555) 2024-10-15 18:06:56 -07:00
pipelines [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
plugins [Beta P3] Fix i18n namespaces map for mysteryEncounterMessages from mystery-encounter-messages -> mystery-encounter-texts (#4617) 2024-10-08 13:44:23 -04:00
system [P2] Fix first-turn status damage and arena hazards (#3528) 2024-10-11 10:41:54 -04:00
test [Balance] Add Memory Mushroom to Shop (#4555) 2024-10-15 18:06:56 -07:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [Balance] Add Memory Mushroom to Shop (#4555) 2024-10-15 18:06:56 -07:00
account.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
battle-scene.ts [Balance] Add Memory Mushroom to Shop (#4555) 2024-10-15 18:06:56 -07:00
battle.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
constants.ts [Feature] Seasonal splash messages logic + scaffolding (#4318) 2024-09-19 15:59:37 -07:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
inputs-controller.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
loading-scene.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
main.ts [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [P3][UI] Fix egg gacha overlay not getting cleared properly (#4600) 2024-10-08 11:10:54 -04:00
phase.ts [Misc] More complete phase logging (#4651) 2024-10-12 13:06:26 -07:00
scene-base.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
timed-event-manager.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
touch-controls.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
tutorial.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
ui-inputs.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.ts [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00