mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 00:52:47 +02:00
* Crit override stuff * Update ability.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update pokemon.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update game-mode.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
107 lines
3.9 KiB
TypeScript
107 lines
3.9 KiB
TypeScript
import { AbilityId } from "#enums/ability-id";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import { StatusEffect } from "#enums/status-effect";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
|
|
|
describe("Moves - U-turn", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleStyle("single")
|
|
.enemySpecies(SpeciesId.GENGAR)
|
|
.startingLevel(90)
|
|
.startingWave(97)
|
|
.moveset([MoveId.U_TURN])
|
|
.enemyMoveset(MoveId.SPLASH)
|
|
.criticalHits(false);
|
|
});
|
|
|
|
it("triggers regenerator a single time when a regenerator user switches out with u-turn", async () => {
|
|
// arrange
|
|
const playerHp = 1;
|
|
game.override.ability(AbilityId.REGENERATOR);
|
|
await game.classicMode.startBattle([SpeciesId.RAICHU, SpeciesId.SHUCKLE]);
|
|
game.scene.getPlayerPokemon()!.hp = playerHp;
|
|
|
|
// act
|
|
game.move.select(MoveId.U_TURN);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
// assert
|
|
expect(game.scene.getPlayerParty()[1].hp).toEqual(
|
|
Math.floor(game.scene.getPlayerParty()[1].getMaxHp() * 0.33 + playerHp),
|
|
);
|
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
|
expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(SpeciesId.SHUCKLE);
|
|
});
|
|
|
|
it("triggers rough skin on the u-turn user before a new pokemon is switched in", async () => {
|
|
// arrange
|
|
game.override.enemyAbility(AbilityId.ROUGH_SKIN);
|
|
await game.classicMode.startBattle([SpeciesId.RAICHU, SpeciesId.SHUCKLE]);
|
|
|
|
// act
|
|
game.move.select(MoveId.U_TURN);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.phaseInterceptor.to("SwitchPhase", false);
|
|
|
|
// assert
|
|
const playerPkm = game.scene.getPlayerPokemon()!;
|
|
expect(playerPkm.hp).not.toEqual(playerPkm.getMaxHp());
|
|
expect(game.scene.getEnemyPokemon()!.waveData.abilityRevealed).toBe(true); // proxy for asserting ability activated
|
|
expect(playerPkm.species.speciesId).toEqual(SpeciesId.RAICHU);
|
|
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
|
});
|
|
|
|
it("triggers contact abilities on the u-turn user (eg poison point) before a new pokemon is switched in", async () => {
|
|
// arrange
|
|
game.override.enemyAbility(AbilityId.POISON_POINT);
|
|
await game.classicMode.startBattle([SpeciesId.RAICHU, SpeciesId.SHUCKLE]);
|
|
vi.spyOn(game.scene.getEnemyPokemon()!, "randBattleSeedInt").mockReturnValue(0);
|
|
|
|
// act
|
|
game.move.select(MoveId.U_TURN);
|
|
await game.phaseInterceptor.to("SwitchPhase", false);
|
|
|
|
// assert
|
|
const playerPkm = game.scene.getPlayerPokemon()!;
|
|
expect(playerPkm.status?.effect).toEqual(StatusEffect.POISON);
|
|
expect(playerPkm.species.speciesId).toEqual(SpeciesId.RAICHU);
|
|
expect(game.scene.getEnemyPokemon()!.waveData.abilityRevealed).toBe(true); // proxy for asserting ability activated
|
|
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
|
});
|
|
|
|
it("still forces a switch if u-turn KO's the opponent", async () => {
|
|
game.override.startingLevel(1000); // Ensure that U-Turn KO's the opponent
|
|
await game.classicMode.startBattle([SpeciesId.RAICHU, SpeciesId.SHUCKLE]);
|
|
const enemy = game.scene.getEnemyPokemon()!;
|
|
|
|
// KO the opponent with U-Turn
|
|
game.move.select(MoveId.U_TURN);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemy.isFainted()).toBe(true);
|
|
|
|
// Check that U-Turn forced a switch
|
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
|
expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(SpeciesId.SHUCKLE);
|
|
});
|
|
});
|