mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 00:52:47 +02:00
https://github.com/pagefaultgames/pokerogue/pull/5926 * Condensed all overrides into 1 line where possible I hope I got them all... * Fixed tests 0.5 * Cleaned up safeguard test to not use outdated code; fixed rest of errors * Fixed illusion test * Revert safeguart etst * Fixed battle tets * Fixed stuff * Fixed things2.0 * Fixed import issues * Revert changes outside of the tests directory * Revert changes outside of the tests directory --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
66 lines
2.0 KiB
TypeScript
66 lines
2.0 KiB
TypeScript
import { WeatherType } from "#app/enums/weather-type";
|
|
import { AbilityId } from "#enums/ability-id";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Abilities - Sand Spit", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleStyle("single")
|
|
.disableCrits()
|
|
.enemySpecies(SpeciesId.MAGIKARP)
|
|
.enemyAbility(AbilityId.BALL_FETCH)
|
|
.starterSpecies(SpeciesId.SILICOBRA)
|
|
.ability(AbilityId.SAND_SPIT)
|
|
.moveset([MoveId.SPLASH, MoveId.COIL]);
|
|
});
|
|
|
|
it("should trigger when hit with damaging move", async () => {
|
|
game.override.enemyMoveset([MoveId.TACKLE]);
|
|
await game.classicMode.startBattle();
|
|
|
|
game.move.select(MoveId.SPLASH);
|
|
await game.toNextTurn();
|
|
|
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SANDSTORM);
|
|
}, 20000);
|
|
|
|
it("should trigger even when fainting", async () => {
|
|
game.override.enemyMoveset([MoveId.TACKLE]).enemyLevel(100).startingLevel(1);
|
|
await game.classicMode.startBattle([SpeciesId.SILICOBRA, SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.SPLASH);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SANDSTORM);
|
|
});
|
|
|
|
it("should not trigger when targetted with status moves", async () => {
|
|
game.override.enemyMoveset([MoveId.GROWL]);
|
|
await game.classicMode.startBattle();
|
|
|
|
game.move.select(MoveId.COIL);
|
|
await game.toNextTurn();
|
|
|
|
expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SANDSTORM);
|
|
}, 20000);
|
|
});
|