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https://github.com/pagefaultgames/pokerogue/pull/5926 * Condensed all overrides into 1 line where possible I hope I got them all... * Fixed tests 0.5 * Cleaned up safeguard test to not use outdated code; fixed rest of errors * Fixed illusion test * Revert safeguart etst * Fixed battle tets * Fixed stuff * Fixed things2.0 * Fixed import issues * Revert changes outside of the tests directory * Revert changes outside of the tests directory --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
169 lines
5.5 KiB
TypeScript
169 lines
5.5 KiB
TypeScript
import { Gender } from "#app/data/gender";
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import { PokeballType } from "#app/enums/pokeball";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Abilities - Illusion", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("single")
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.enemySpecies(SpeciesId.ZORUA)
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.enemyAbility(AbilityId.ILLUSION)
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.enemyMoveset(MoveId.TACKLE)
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.enemyHeldItems([{ name: "WIDE_LENS", count: 3 }])
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.moveset([MoveId.WORRY_SEED, MoveId.SOAK, MoveId.TACKLE])
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.startingHeldItems([{ name: "WIDE_LENS", count: 3 }]);
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});
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it("creates illusion at the start", async () => {
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await game.classicMode.startBattle([SpeciesId.ZOROARK, SpeciesId.FEEBAS]);
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const zoroark = game.scene.getPlayerPokemon()!;
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const zorua = game.scene.getEnemyPokemon()!;
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expect(!!zoroark.summonData.illusion).equals(true);
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expect(!!zorua.summonData.illusion).equals(true);
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});
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it("break after receiving damaging move", async () => {
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await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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game.move.select(MoveId.TACKLE);
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await game.phaseInterceptor.to("TurnEndPhase");
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const zorua = game.scene.getEnemyPokemon()!;
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expect(!!zorua.summonData.illusion).equals(false);
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expect(zorua.name).equals("Zorua");
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});
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it("break after getting ability changed", async () => {
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await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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game.move.select(MoveId.WORRY_SEED);
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await game.phaseInterceptor.to("TurnEndPhase");
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const zorua = game.scene.getEnemyPokemon()!;
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expect(!!zorua.summonData.illusion).equals(false);
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});
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it("breaks with neutralizing gas", async () => {
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game.override.enemyAbility(AbilityId.NEUTRALIZING_GAS);
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await game.classicMode.startBattle([SpeciesId.KOFFING]);
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const zorua = game.scene.getEnemyPokemon()!;
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expect(!!zorua.summonData.illusion).equals(false);
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});
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it("does not activate if neutralizing gas is active", async () => {
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game.override
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.enemyAbility(AbilityId.NEUTRALIZING_GAS)
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.ability(AbilityId.ILLUSION)
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.moveset(MoveId.SPLASH)
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.enemyMoveset(MoveId.SPLASH);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.FEEBAS, SpeciesId.MAGIKARP]);
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game.doSwitchPokemon(1);
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await game.toNextTurn();
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expect(game.scene.getPlayerPokemon()!.summonData.illusion).toBeFalsy();
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});
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it("causes enemy AI to consider the illusion's type instead of the actual type when considering move effectiveness", async () => {
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game.override.enemyMoveset([MoveId.FLAMETHROWER, MoveId.PSYCHIC, MoveId.TACKLE]);
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await game.classicMode.startBattle([SpeciesId.ZOROARK, SpeciesId.FEEBAS]);
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const enemy = game.scene.getEnemyPokemon()!;
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const zoroark = game.scene.getPlayerPokemon()!;
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const flameThrower = enemy.getMoveset()[0]!.getMove();
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const psychic = enemy.getMoveset()[1]!.getMove();
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const flameThrowerEffectiveness = zoroark.getAttackTypeEffectiveness(
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flameThrower.type,
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enemy,
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undefined,
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undefined,
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flameThrower,
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true,
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);
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const psychicEffectiveness = zoroark.getAttackTypeEffectiveness(
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psychic.type,
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enemy,
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undefined,
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undefined,
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psychic,
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true,
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);
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expect(psychicEffectiveness).above(flameThrowerEffectiveness);
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});
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it("should not break from indirect damage from status, weather or recoil", async () => {
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game.override.enemySpecies(SpeciesId.GIGALITH).enemyAbility(AbilityId.SAND_STREAM);
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await game.classicMode.startBattle([SpeciesId.ZOROARK, SpeciesId.AZUMARILL]);
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game.move.use(MoveId.FLARE_BLITZ);
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await game.move.forceEnemyMove(MoveId.WILL_O_WISP);
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await game.toEndOfTurn();
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const zoroark = game.scene.getPlayerPokemon()!;
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expect(!!zoroark.summonData.illusion).equals(true);
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});
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it("copies the the name, nickname, gender, shininess, and pokeball from the illusion source", async () => {
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game.override.enemyMoveset(MoveId.SPLASH);
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await game.classicMode.startBattle([SpeciesId.ABRA, SpeciesId.ZOROARK, SpeciesId.AXEW]);
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const axew = game.scene.getPlayerParty().at(2)!;
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axew.shiny = true;
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axew.nickname = btoa(unescape(encodeURIComponent("axew nickname")));
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axew.gender = Gender.FEMALE;
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axew.pokeball = PokeballType.GREAT_BALL;
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game.doSwitchPokemon(1);
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await game.phaseInterceptor.to("TurnEndPhase");
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const zoroark = game.scene.getPlayerPokemon()!;
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expect(zoroark.name).equals("Axew");
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expect(zoroark.getNameToRender()).equals("axew nickname");
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expect(zoroark.getGender(false, true)).equals(Gender.FEMALE);
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expect(zoroark.isShiny(true)).equals(true);
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expect(zoroark.getPokeball(true)).equals(PokeballType.GREAT_BALL);
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});
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it("breaks when suppressed", async () => {
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game.override.moveset(MoveId.GASTRO_ACID);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
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const zorua = game.scene.getEnemyPokemon()!;
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expect(!!zorua.summonData?.illusion).toBe(true);
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game.move.select(MoveId.GASTRO_ACID);
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await game.phaseInterceptor.to("BerryPhase");
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expect(zorua.isFullHp()).toBe(true);
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expect(!!zorua.summonData?.illusion).toBe(false);
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});
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});
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