.. |
activate-priority-queue-phase.ts
|
[Bug] Activate PostSummon Abilities in Speed and Priority Order
|
2025-06-11 22:28:27 -07:00 |
add-enemy-buff-modifier-phase.ts
|
[Misc] Run biome on all files; update some rules to be errors now
|
2025-06-14 00:59:34 -07:00 |
attempt-capture-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
attempt-run-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
battle-end-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
battle-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
berry-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
check-status-effect-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
check-switch-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
command-phase.ts
|
[Refactor] Fix issues with "last move selected" vs "used" (#5810)
|
2025-06-15 10:52:44 -07:00 |
common-anim-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
damage-anim-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
egg-hatch-phase.ts
|
[Refactor] Decouple phase system from battle-scene (#5953)
|
2025-06-07 17:59:30 -07:00 |
egg-lapse-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
egg-summary-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
encounter-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
end-card-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
end-evolution-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
enemy-command-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
enemy-party-member-pokemon-phase.ts
|
[Refactor] Replace all instances of integer with number (#5250)
|
2025-02-04 17:56:13 -07:00 |
evolution-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
exp-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
faint-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
field-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
form-change-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
game-over-modifier-reward-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
game-over-phase.ts
|
[Refactor] Rework evolution conditions and descriptions (#5679)
|
2025-06-16 05:57:51 -07:00 |
hide-ability-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
hide-party-exp-bar-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
learn-move-phase.ts
|
[Beta] Revert "[UI/UX] Default cursor to no when stop trying to teach move" (#5990)
|
2025-06-14 17:40:18 -04:00 |
level-cap-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
level-up-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
load-move-anim-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
login-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
message-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
modifier-reward-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
money-reward-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
move-anim-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
move-charge-phase.ts
|
[Refactor] Fix issues with "last move selected" vs "used" (#5810)
|
2025-06-15 10:52:44 -07:00 |
move-effect-phase.ts
|
[Test] Reworked crit override to allow for forced crits (#5738)
|
2025-06-16 05:36:09 -07:00 |
move-end-phase.ts
|
[Refactor] Fix issues with "last move selected" vs "used" (#5810)
|
2025-06-15 10:52:44 -07:00 |
move-header-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
move-phase.ts
|
Merge remote-tracking branch 'upstream/beta' into metronome
|
2025-06-17 18:41:16 -04:00 |
mystery-encounter-phases.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
new-battle-phase.ts
|
[Refactor] Decouple phase system from battle-scene (#5953)
|
2025-06-07 17:59:30 -07:00 |
new-biome-encounter-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
next-encounter-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
obtain-status-effect-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
party-exp-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
party-heal-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
party-member-pokemon-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
player-party-member-pokemon-phase.ts
|
[Refactor] Replace all instances of integer with number (#5250)
|
2025-02-04 17:56:13 -07:00 |
pokemon-anim-phase.ts
|
[Misc] Run biome on all files; update some rules to be errors now
|
2025-06-14 00:59:34 -07:00 |
pokemon-heal-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
pokemon-phase.ts
|
[Refactor] Fix issues with "last move selected" vs "used" (#5810)
|
2025-06-15 10:52:44 -07:00 |
pokemon-transform-phase.ts
|
[Refactor] Fix issues with "last move selected" vs "used" (#5810)
|
2025-06-15 10:52:44 -07:00 |
post-game-over-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
post-summon-activate-ability-phase.ts
|
[Bug] Activate PostSummon Abilities in Speed and Priority Order
|
2025-06-11 22:28:27 -07:00 |
post-summon-phase.ts
|
[Bug] Activate PostSummon Abilities in Speed and Priority Order
|
2025-06-11 22:28:27 -07:00 |
post-turn-status-effect-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
quiet-form-change-phase.ts
|
[Misc] Run biome on all files; update some rules to be errors now
|
2025-06-14 00:59:34 -07:00 |
reload-session-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
reset-status-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
return-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
revival-blessing-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
ribbon-modifier-reward-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
scan-ivs-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
select-biome-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
select-challenge-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
select-gender-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
select-modifier-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
select-starter-phase.ts
|
[Refactor] Rework evolution conditions and descriptions (#5679)
|
2025-06-16 05:57:51 -07:00 |
select-target-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
shiny-sparkle-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
show-ability-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
show-party-exp-bar-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
show-trainer-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
stat-stage-change-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
summon-missing-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
summon-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
switch-biome-phase.ts
|
[Misc] Add phase#is method to help reduce circular imports (#5868)
|
2025-06-06 21:08:23 +00:00 |
switch-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
switch-summon-phase.ts
|
[Bug] Activate PostSummon Abilities in Speed and Priority Order
|
2025-06-11 22:28:27 -07:00 |
tera-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
title-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
toggle-double-position-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
trainer-victory-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
turn-end-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
turn-init-phase.ts
|
[Refactor] Remove circular deps 3 (#5959)
|
2025-06-09 16:24:13 -07:00 |
turn-start-phase.ts
|
[Refactor] Fix issues with "last move selected" vs "used" (#5810)
|
2025-06-15 10:52:44 -07:00 |
unavailable-phase.ts
|
[Refactor] Ensure that new phases are created through the phase manager
|
2025-06-07 23:55:30 -07:00 |
unlock-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
victory-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |
weather-effect-phase.ts
|
[Refactor] Remove circular dependencies (part 4) (#5964)
|
2025-06-11 19:42:04 -07:00 |