pokerogue/src/data/mystery-encounters/encounters
AJ Fontaine 03011c4601
[Balance] Change IV Scanner to single stack (#5299)
* Make IV Scanner max stack 1

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-11 16:35:24 -06:00
..
a-trainers-test-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
absolute-avarice-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
an-offer-you-cant-refuse-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
berries-abound-encounter.ts [Misc] Rework some aspects of timed events (#5099) 2025-01-24 15:59:24 -07:00
bug-type-superfan-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
clowning-around-encounter.ts [Bug] [Mystery Encounter] Force Clowning Around Blacephalon and Option 3 to roll two different types (#5234) 2025-02-01 19:52:45 -07:00
dancing-lessons-encounter.ts [Refactor/Bug] Pokemon.leaveField(), Fix Related Abilities (#5191) 2025-02-06 18:37:50 -05:00
dark-deal-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
delibirdy-encounter.ts [Misc] Rework some aspects of timed events (#5099) 2025-01-24 15:59:24 -07:00
department-store-sale-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
field-trip-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
fiery-fallout-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
fight-or-flight-encounter.ts [Misc] Rework some aspects of timed events (#5099) 2025-01-24 15:59:24 -07:00
fun-and-games-encounter.ts [Bug] Fix Fun and Games playing move animations even if off (#5187) 2025-02-10 13:48:50 -08:00
global-trade-system-encounter.ts [Bug][Mystery Encounters] Use proper BST calculation (#5199) 2025-01-29 19:47:09 -07:00
lost-at-sea-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
mysterious-challengers-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
mysterious-chest-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
part-timer-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
safari-zone-encounter.ts [Balance] Change IV Scanner to single stack (#5299) 2025-02-11 16:35:24 -06:00
shady-vitamin-dealer-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
slumbering-snorlax-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
teleporting-hijinks-encounter.ts [Bug] Update Biome text after using Teleporting Hijinks (#5173) 2025-02-06 14:14:28 -07:00
the-expert-pokemon-breeder-encounter.ts [Refactor/Bug] Pokemon.leaveField(), Fix Related Abilities (#5191) 2025-02-06 18:37:50 -05:00
the-pokemon-salesman-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
the-strong-stuff-encounter.ts [Bug][Mystery Encounters] Use proper BST calculation (#5199) 2025-01-29 19:47:09 -07:00
the-winstrate-challenge-encounter.ts [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
training-session-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
trash-to-treasure-encounter.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
uncommon-breed-encounter.ts [Misc] Rework some aspects of timed events (#5099) 2025-01-24 15:59:24 -07:00
weird-dream-encounter.ts [Bug][Refactor] Custom types from MEs are correctly applied on form changes (#5229) 2025-02-01 20:32:37 -06:00