pokerogue/src/data/mystery-encounters/encounters/field-trip-encounter.ts
NightKev 0107b1d47e
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable

* Modify tests

* Add scene back to `fade[in|out]()` calls

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix Bug Superfan ME test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Re-enable fixed test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Rename `gScene` to `globalScene`

* Move `globalScene` to its own file to fix import/async issues

* Fix `SelectModifierPhase` tests

* Fix ME tests by removing `scene` from `expect()`s

* Resolve merge issues

* Remove tsdocs referencing `scene` params

Remove missed instances of `.scene`

* Remove unnecessary `globalScene` usage in `loading-scene.ts`

* Fix merge conflicts

* Attempt to fix circular import issue

* Found the source of the import issue

* Fix merge issues

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2025-01-12 15:33:05 -08:00

238 lines
9.5 KiB
TypeScript

import { MoveCategory } from "#app/data/move";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Stat } from "#enums/stat";
import i18next from "i18next";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** i18n namespace for the encounter */
const namespace = "mysteryEncounters/fieldTrip";
/**
* Field Trip encounter.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3794 | GitHub Issue #3794}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const FieldTripEncounter: MysteryEncounter =
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIELD_TRIP)
.withEncounterTier(MysteryEncounterTier.COMMON)
.withSceneWaveRangeRequirement(CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[0], 100)
.withIntroSpriteConfigs([
{
spriteKey: "preschooler_m",
fileRoot: "trainer",
hasShadow: true,
},
{
spriteKey: "field_trip_teacher",
fileRoot: "mystery-encounters",
hasShadow: true,
},
{
spriteKey: "preschooler_f",
fileRoot: "trainer",
hasShadow: true,
},
])
.withIntroDialogue([
{
text: `${namespace}:intro`,
},
{
text: `${namespace}:intro_dialogue`,
speaker: `${namespace}:speaker`,
},
])
.withAutoHideIntroVisuals(false)
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Return the options for Pokemon move valid for this option
return pokemon.moveset.map((move: PokemonMove) => {
const option: OptionSelectItem = {
label: move.getName(),
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:physical`));
pokemonAndMoveChosen(pokemon, move, MoveCategory.PHYSICAL);
return true;
},
};
return option;
});
};
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
if (encounter.misc.correctMove) {
const modifiers = [
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ATK ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.DEF ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(modifierTypes.DIRE_HIT)!,
generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
];
setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
}
leaveEncounterWithoutBattle(!encounter.misc.correctMove);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Return the options for Pokemon move valid for this option
return pokemon.moveset.map((move: PokemonMove) => {
const option: OptionSelectItem = {
label: move.getName(),
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:special`));
pokemonAndMoveChosen(pokemon, move, MoveCategory.SPECIAL);
return true;
},
};
return option;
});
};
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
if (encounter.misc.correctMove) {
const modifiers = [
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPATK ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPDEF ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(modifierTypes.DIRE_HIT)!,
generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
];
setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
}
leaveEncounterWithoutBattle(!encounter.misc.correctMove);
})
.build()
)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (): Promise<boolean> => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Return the options for Pokemon move valid for this option
return pokemon.moveset.map((move: PokemonMove) => {
const option: OptionSelectItem = {
label: move.getName(),
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:status`));
pokemonAndMoveChosen(pokemon, move, MoveCategory.STATUS);
return true;
},
};
return option;
});
};
return selectPokemonForOption(onPokemonSelected);
})
.withOptionPhase(async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
if (encounter.misc.correctMove) {
const modifiers = [
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ACC ])!,
generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
generateModifierTypeOption(modifierTypes.GREAT_BALL)!,
generateModifierTypeOption(modifierTypes.IV_SCANNER)!,
generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
];
setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false });
}
leaveEncounterWithoutBattle(!encounter.misc.correctMove);
})
.build()
)
.build();
function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correctMoveCategory: MoveCategory) {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const correctMove = move.getMove().category === correctMoveCategory;
encounter.setDialogueToken("pokeName", pokemon.getNameToRender());
encounter.setDialogueToken("move", move.getName());
if (!correctMove) {
encounter.selectedOption!.dialogue!.selected = [
{
text: `${namespace}:option.selected`,
},
{
text: `${namespace}:incorrect`,
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}:incorrect_exp`,
},
];
setEncounterExp(globalScene.getPlayerParty().map((p) => p.id), 50);
} else {
encounter.selectedOption!.dialogue!.selected = [
{
text: `${namespace}:option.selected`,
},
{
text: `${namespace}:correct`,
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}:correct_exp`,
},
];
setEncounterExp([ pokemon.id ], 100);
}
encounter.misc = {
correctMove: correctMove,
};
}