pokerogue/test/moves/electrify.test.ts
Sirz Benjie 51d4c33de0
[Misc] Standardize-file-names (#6137)
* Standardize filenames to kebab-case

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>

* Move script outside of public folder

* Move update_exp_sprites to scripts

* Add ls-lint to lint file and directory names

* Update lefthook.yml to skip merge / rebase on all pre-commit commands

---------

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>
2025-07-24 16:38:31 -04:00

70 lines
2.2 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { PokemonType } from "#enums/pokemon-type";
import { SpeciesId } from "#enums/species-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Moves - Electrify", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset(MoveId.ELECTRIFY)
.battleStyle("single")
.startingLevel(100)
.enemySpecies(SpeciesId.SNORLAX)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.TACKLE)
.enemyLevel(100);
});
it("should convert attacks to Electric type", async () => {
await game.classicMode.startBattle([SpeciesId.EXCADRILL]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
vi.spyOn(enemyPokemon, "getMoveType");
game.move.select(MoveId.ELECTRIFY);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.getMoveType).toHaveLastReturnedWith(PokemonType.ELECTRIC);
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
});
it("should override type changes from abilities", async () => {
game.override.enemyAbility(AbilityId.PIXILATE);
await game.classicMode.startBattle([SpeciesId.EXCADRILL]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getPlayerPokemon()!;
vi.spyOn(enemyPokemon, "getMoveType");
game.move.select(MoveId.ELECTRIFY);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.getMoveType).toHaveLastReturnedWith(PokemonType.ELECTRIC);
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
});
});