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* Standardize filenames to kebab-case Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com> * Move script outside of public folder * Move update_exp_sprites to scripts * Add ls-lint to lint file and directory names * Update lefthook.yml to skip merge / rebase on all pre-commit commands --------- Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>
47 lines
1.4 KiB
TypeScript
47 lines
1.4 KiB
TypeScript
import { allMoves } from "#data/data-lists";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { Stat } from "#enums/stat";
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import { GameManager } from "#test/test-utils/game-manager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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describe("Moves - Diamond Storm", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([MoveId.DIAMOND_STORM])
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.battleStyle("single")
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.enemySpecies(SpeciesId.MAGIKARP)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset(MoveId.SPLASH);
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});
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it("should only increase defense once even if hitting 2 pokemon", async () => {
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game.override.battleStyle("double");
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const diamondStorm = allMoves[MoveId.DIAMOND_STORM];
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vi.spyOn(diamondStorm, "chance", "get").mockReturnValue(100);
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vi.spyOn(diamondStorm, "accuracy", "get").mockReturnValue(100);
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await game.classicMode.startBattle([SpeciesId.FEEBAS]);
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game.move.select(MoveId.DIAMOND_STORM);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.DEF)).toBe(2);
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});
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});
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