pokerogue/test/abilities/illuminate.test.ts
Sirz Benjie 51d4c33de0
[Misc] Standardize-file-names (#6137)
* Standardize filenames to kebab-case

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>

* Move script outside of public folder

* Move update_exp_sprites to scripts

* Add ls-lint to lint file and directory names

* Update lefthook.yml to skip merge / rebase on all pre-commit commands

---------

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>
2025-07-24 16:38:31 -04:00

55 lines
1.4 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { Stat } from "#enums/stat";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Illuminate", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset(MoveId.SPLASH)
.ability(AbilityId.ILLUMINATE)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SAND_ATTACK);
});
it("should prevent ACC stat stage from being lowered", async () => {
game.override.battleStyle("single");
await game.classicMode.startBattle();
const player = game.scene.getPlayerPokemon()!;
expect(player.getStatStage(Stat.ACC)).toBe(0);
game.move.select(MoveId.SPLASH);
await game.toNextTurn();
expect(player.getStatStage(Stat.ACC)).toBe(0);
});
it("should guarantee double battle with any one LURE", async () => {
game.override.startingModifier([{ name: "LURE" }]).startingWave(2);
await game.classicMode.startBattle();
expect(game.scene.getEnemyField().length).toBe(2);
});
});