pokerogue/test/abilities/commander.test.ts
Sirz Benjie 51d4c33de0
[Misc] Standardize-file-names (#6137)
* Standardize filenames to kebab-case

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>

* Move script outside of public folder

* Move update_exp_sprites to scripts

* Add ls-lint to lint file and directory names

* Update lefthook.yml to skip merge / rebase on all pre-commit commands

---------

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>
2025-07-24 16:38:31 -04:00

218 lines
8.5 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { BattlerIndex } from "#enums/battler-index";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MoveId } from "#enums/move-id";
import { MoveResult } from "#enums/move-result";
import { PokemonAnimType } from "#enums/pokemon-anim-type";
import { SpeciesId } from "#enums/species-id";
import type { EffectiveStat } from "#enums/stat";
import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { WeatherType } from "#enums/weather-type";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Abilities - Commander", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.startingLevel(100)
.enemyLevel(100)
.moveset([MoveId.LIQUIDATION, MoveId.MEMENTO, MoveId.SPLASH, MoveId.FLIP_TURN])
.ability(AbilityId.COMMANDER)
.battleStyle("double")
.criticalHits(false)
.enemySpecies(SpeciesId.SNORLAX)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.TACKLE);
vi.spyOn(game.scene, "triggerPokemonBattleAnim").mockReturnValue(true);
});
it("causes the source to jump into Dondozo's mouth, granting a stat boost and hiding the source", async () => {
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]);
const [tatsugiri, dondozo] = game.scene.getPlayerField();
const affectedStats: EffectiveStat[] = [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
affectedStats.forEach(stat => expect(dondozo.getStatStage(stat)).toBe(2));
game.move.select(MoveId.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
// Force both enemies to target the Tatsugiri
await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
await game.phaseInterceptor.to("BerryPhase", false);
game.scene.getEnemyField().forEach(enemy => expect(enemy.getLastXMoves(1)[0].result).toBe(MoveResult.MISS));
expect(tatsugiri.isFullHp()).toBeTruthy();
});
it("should activate when a Dondozo switches in and cancel the source's move", async () => {
game.override.enemyMoveset(MoveId.SPLASH);
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.MAGIKARP, SpeciesId.DONDOZO]);
const tatsugiri = game.scene.getPlayerField()[0];
game.move.select(MoveId.LIQUIDATION, 0, BattlerIndex.ENEMY);
game.doSwitchPokemon(2);
await game.phaseInterceptor.to("MovePhase", false);
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
const dondozo = game.scene.getPlayerField()[1];
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
await game.phaseInterceptor.to("BerryPhase", false);
expect(tatsugiri.getMoveHistory()).toHaveLength(0);
expect(game.scene.getEnemyField()[0].isFullHp()).toBeTruthy();
});
it("source should reenter the field when Dondozo faints", async () => {
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]);
const [tatsugiri, dondozo] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(MoveId.MEMENTO, 1, BattlerIndex.ENEMY);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
await game.move.selectEnemyMove(MoveId.TACKLE, BattlerIndex.PLAYER);
await game.setTurnOrder([BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("FaintPhase", false);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeUndefined();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(dondozo, PokemonAnimType.COMMANDER_REMOVE);
await game.phaseInterceptor.to("BerryPhase", false);
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("source should still take damage from Poison while hidden", async () => {
game.override.statusEffect(StatusEffect.POISON).enemyMoveset(MoveId.SPLASH);
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]);
const [tatsugiri, dondozo] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(MoveId.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.phaseInterceptor.to("TurnEndPhase");
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("source should still take damage from Salt Cure while hidden", async () => {
game.override.enemyMoveset(MoveId.SPLASH);
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]);
const [tatsugiri, dondozo] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
tatsugiri.addTag(BattlerTagType.SALT_CURED, 0, MoveId.NONE, game.scene.getField()[BattlerIndex.ENEMY].id);
game.move.select(MoveId.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.phaseInterceptor.to("TurnEndPhase");
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("source should still take damage from Sandstorm while hidden", async () => {
game.override.weather(WeatherType.SANDSTORM).enemyMoveset(MoveId.SPLASH);
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]);
const [tatsugiri, dondozo] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(MoveId.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.phaseInterceptor.to("TurnEndPhase");
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("should make Dondozo immune to being forced out", async () => {
game.override.enemyMoveset([MoveId.SPLASH, MoveId.WHIRLWIND]);
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.DONDOZO]);
const [tatsugiri, dondozo] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(MoveId.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.move.selectEnemyMove(MoveId.WHIRLWIND, BattlerIndex.PLAYER_2);
await game.move.selectEnemyMove(MoveId.SPLASH);
// Test may time out here if Whirlwind forced out a Pokemon
await game.phaseInterceptor.to("TurnEndPhase");
expect(dondozo.isActive(true)).toBeTruthy();
});
it("should interrupt the source's semi-invulnerability", async () => {
game.override.moveset([MoveId.SPLASH, MoveId.DIVE]).enemyMoveset(MoveId.SPLASH);
await game.classicMode.startBattle([SpeciesId.TATSUGIRI, SpeciesId.MAGIKARP, SpeciesId.DONDOZO]);
const tatsugiri = game.scene.getPlayerField()[0];
game.move.select(MoveId.DIVE, 0, BattlerIndex.ENEMY);
game.move.select(MoveId.SPLASH, 1);
await game.toNextTurn();
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeDefined();
game.doSwitchPokemon(2);
await game.phaseInterceptor.to("MovePhase", false);
const dondozo = game.scene.getPlayerField()[1];
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeUndefined();
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
await game.toNextTurn();
const enemy = game.scene.getEnemyField()[0];
expect(enemy.isFullHp()).toBeTruthy();
});
});