pokerogue/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts
2025-07-24 16:00:14 -06:00

256 lines
11 KiB
TypeScript

import type { BattleScene } from "#app/battle-scene";
import { BiomeId } from "#enums/biome-id";
import { HeldItemId } from "#enums/held-item-id";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { SpeciesId } from "#enums/species-id";
import { AbsoluteAvariceEncounter } from "#mystery-encounters/absolute-avarice-encounter";
import * as EncounterPhaseUtils from "#mystery-encounters/encounter-phase-utils";
import * as MysteryEncounters from "#mystery-encounters/mystery-encounters";
import { CommandPhase } from "#phases/command-phase";
import { MovePhase } from "#phases/move-phase";
import { SelectRewardPhase } from "#phases/select-reward-phase";
import {
runMysteryEncounterToEnd,
skipBattleRunMysteryEncounterRewardsPhase,
} from "#test/mystery-encounter/encounter-test-utils";
import { GameManager } from "#test/test-utils/game-manager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
const namespace = "mysteryEncounters/absoluteAvarice";
const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA];
const defaultBiome = BiomeId.TALL_GRASS;
const defaultWave = 45;
describe("Absolute Avarice - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override
.mysteryEncounterChance(100)
.startingWave(defaultWave)
.startingBiome(defaultBiome)
.disableTrainerWaves();
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
new Map<BiomeId, MysteryEncounterType[]>([
[BiomeId.TALL_GRASS, [MysteryEncounterType.ABSOLUTE_AVARICE]],
[BiomeId.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
]),
);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
expect(AbsoluteAvariceEncounter.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
expect(AbsoluteAvariceEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT);
expect(AbsoluteAvariceEncounter.dialogue).toBeDefined();
expect(AbsoluteAvariceEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}:intro` }]);
expect(AbsoluteAvariceEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(AbsoluteAvariceEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
expect(AbsoluteAvariceEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
expect(AbsoluteAvariceEncounter.options.length).toBe(3);
});
it("should not spawn outside of proper biomes", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingBiome(BiomeId.VOLCANO);
await game.runToMysteryEncounter();
expect(game.scene.currentBattle.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
});
it("should not spawn if player does not have enough berries", async () => {
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
});
it("should spawn if player has enough berries", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT).startingHeldItems([
{ entry: HeldItemId.SITRUS_BERRY, count: 2 },
{ entry: HeldItemId.GANLON_BERRY, count: 3 },
{ entry: HeldItemId.APICOT_BERRY, count: 2 },
]);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
});
it("should remove all player's berries at the start of the encounter", async () => {
game.override.startingHeldItems([
{ entry: HeldItemId.SITRUS_BERRY, count: 2 },
{ entry: HeldItemId.GANLON_BERRY, count: 3 },
{ entry: HeldItemId.APICOT_BERRY, count: 2 },
]);
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
expect(scene.getPlayerParty()[0].getHeldItems().length).toBe(0);
});
describe("Option 1 - Fight the Greedent", () => {
it("should have the correct properties", () => {
const option1 = AbsoluteAvariceEncounter.options[0];
expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option1.dialogue).toBeDefined();
expect(option1.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}:option.1.selected`,
},
],
});
});
it("should start battle against Greedent", async () => {
const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase");
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
const enemyField = scene.getEnemyField();
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(enemyField.length).toBe(1);
expect(enemyField[0].species.speciesId).toBe(SpeciesId.GREEDENT);
const moveset = enemyField[0].moveset.map(m => m.moveId);
expect(moveset).toEqual([MoveId.THRASH, MoveId.CRUNCH, MoveId.BODY_PRESS, MoveId.SLACK_OFF]);
const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
expect(movePhases.length).toBe(1);
expect(movePhases.filter(p => (p as MovePhase).move.moveId === MoveId.STUFF_CHEEKS).length).toBe(1); // Stuff Cheeks used before battle
});
it("should give reviver seed to each pokemon after battle", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectRewardPhase, false);
expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectRewardPhase.name);
for (const partyPokemon of scene.getPlayerParty()) {
expect(partyPokemon.heldItemManager.getStack(HeldItemId.REVIVER_SEED)).toBe(1);
}
});
});
describe("Option 2 - Reason with It", () => {
it("should have the correct properties", () => {
const option = AbsoluteAvariceEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,
},
],
});
});
it("Should return 3 (2/5ths floored) berries if 8 were stolen", { retry: 5 }, async () => {
game.override.startingHeldItems([
{ entry: HeldItemId.SITRUS_BERRY, count: 2 },
{ entry: HeldItemId.GANLON_BERRY, count: 3 },
{ entry: HeldItemId.APICOT_BERRY, count: 3 },
]);
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
expect(scene.getPlayerParty()[0].getHeldItems().length).toBe(0);
await runMysteryEncounterToEnd(game, 2);
expect(scene.getPlayerParty()[0].heldItemManager.getHeldItemCount()).toBe(3);
});
it("Should return 2 (2/5ths floored) berries if 7 were stolen", { retry: 5 }, async () => {
game.override.startingHeldItems([
{ entry: HeldItemId.SITRUS_BERRY, count: 2 },
{ entry: HeldItemId.GANLON_BERRY, count: 3 },
{ entry: HeldItemId.APICOT_BERRY, count: 2 },
]);
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
expect(scene.currentBattle?.mysteryEncounter?.encounterType).toBe(MysteryEncounterType.ABSOLUTE_AVARICE);
expect(scene.getPlayerParty()[0].getHeldItems().length).toBe(0);
await runMysteryEncounterToEnd(game, 2);
expect(scene.getPlayerParty()[0].heldItemManager.getHeldItemCount()).toBe(2);
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
await runMysteryEncounterToEnd(game, 2);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
describe("Option 3 - Let it have the food", () => {
it("should have the correct properties", () => {
const option = AbsoluteAvariceEncounter.options[2];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
},
],
});
});
it("should add Greedent to the party", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
const partyCountBefore = scene.getPlayerParty().length;
await runMysteryEncounterToEnd(game, 3);
const partyCountAfter = scene.getPlayerParty().length;
expect(partyCountBefore + 1).toBe(partyCountAfter);
const greedent = scene.getPlayerParty()[scene.getPlayerParty().length - 1];
expect(greedent.species.speciesId).toBe(SpeciesId.GREEDENT);
const moveset = greedent.moveset.map(m => m.moveId);
expect(moveset?.length).toBe(4);
expect(moveset).toEqual([MoveId.THRASH, MoveId.BODY_PRESS, MoveId.STUFF_CHEEKS, MoveId.SLACK_OFF]);
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty);
await runMysteryEncounterToEnd(game, 3);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
});