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https://github.com/pagefaultgames/pokerogue/pull/6178 * Replaced all instances of `game.scene.getXXXPokemon()!` inside tests with `game.field.getXXXPokemon()` * Fixed tests * Fixed oblivious test * Fix Grudge test
62 lines
1.9 KiB
TypeScript
62 lines
1.9 KiB
TypeScript
import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { Stat } from "#enums/stat";
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import { GameManager } from "#test/test-utils/game-manager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Moves - Power Shift", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([MoveId.POWER_SHIFT, MoveId.BULK_UP])
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.battleStyle("single")
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.ability(AbilityId.BALL_FETCH)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset(MoveId.SPLASH);
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});
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it("switches the user's raw Attack stat with its raw Defense stat", async () => {
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await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
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const playerPokemon = game.field.getPlayerPokemon();
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playerPokemon.setStat(Stat.ATK, 10, false);
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playerPokemon.setStat(Stat.DEF, 20, false);
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game.move.select(MoveId.BULK_UP);
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await game.phaseInterceptor.to("TurnEndPhase");
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// Stat stages are increased by 1
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expect(playerPokemon.getStatStageMultiplier(Stat.ATK)).toBe(1.5);
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expect(playerPokemon.getStatStageMultiplier(Stat.DEF)).toBe(1.5);
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await game.toNextTurn();
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game.move.select(MoveId.POWER_SHIFT);
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await game.phaseInterceptor.to("TurnEndPhase");
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// Effective stats are calculated correctly
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expect(playerPokemon.getEffectiveStat(Stat.ATK)).toBe(30);
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expect(playerPokemon.getEffectiveStat(Stat.DEF)).toBe(15);
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// Raw stats are swapped
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expect(playerPokemon.getStat(Stat.ATK, false)).toBe(20);
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expect(playerPokemon.getStat(Stat.DEF, false)).toBe(10);
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});
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});
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