pokerogue/test/moves/gigaton-hammer.test.ts
Bertie690 8da02bad50
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
https://github.com/pagefaultgames/pokerogue/pull/6178

* Replaced all instances of `game.scene.getXXXPokemon()!`
inside tests with `game.field.getXXXPokemon()`

* Fixed tests

* Fixed oblivious test

* Fix Grudge test
2025-08-04 21:19:57 -07:00

80 lines
2.2 KiB
TypeScript

import { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Gigaton Hammer", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleStyle("single")
.enemySpecies(SpeciesId.MAGIKARP)
.starterSpecies(SpeciesId.FEEBAS)
.moveset([MoveId.GIGATON_HAMMER])
.startingLevel(10)
.enemyLevel(100)
.enemyMoveset(MoveId.SPLASH)
.criticalHits(false);
});
it("can't be used two turns in a row", async () => {
await game.classicMode.startBattle();
const enemy1 = game.field.getEnemyPokemon();
game.move.select(MoveId.GIGATON_HAMMER);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp());
await game.doKillOpponents();
await game.toNextWave();
game.move.select(MoveId.GIGATON_HAMMER);
await game.toNextTurn();
const enemy2 = game.field.getEnemyPokemon();
expect(enemy2.hp).toBe(enemy2.getMaxHp());
});
it("can be used again if recalled and sent back out", async () => {
game.override.startingWave(4);
await game.classicMode.startBattle();
const enemy1 = game.field.getEnemyPokemon();
game.move.select(MoveId.GIGATON_HAMMER);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.phaseInterceptor.to("MoveEndPhase");
expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp());
await game.doKillOpponents();
await game.toNextWave();
game.move.select(MoveId.GIGATON_HAMMER);
await game.toNextTurn();
const enemy2 = game.field.getEnemyPokemon();
expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp());
});
});