pokerogue/scripts/parse-egg-moves/main.js
Bertie690 8b95361d61
[Dev] Added egg move parse script & script type checking (#6116)
* Added egg move parse utility script

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Applied kev's reviews

* Removed `basePath` from tsconfig

the docs literally recommend against using it so yeah

* Fixed up configs so that script folder has its own file

* Reverted changes to egg move contents

* renamed boilerplate so biome doesn't lint it

* Fix `jsconfig.json` so that it doesn't typecheck all of `node_modules`

See https://github.com/microsoft/TypeScript/issues/50862#issuecomment-1565175938 for more info

* Update tsconfig.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Updated workflows and fixed issues

* Removed eslint from linting workflow

* Fixed type error in d.ts file to shut up linters

* Reverted test-filters.yml

* Update biome.jsonc

* Update decrypt-save.js comment

* Update interactive.js

* Apply Biome

* Fixed type errors for scripts

* Fixed biome from removing tsdoc linkcodes

* Update test/@types/vitest.d.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 11:35:52 -07:00

169 lines
5.1 KiB
JavaScript

/*
* This script accepts a CSV value or file path as input, parses the egg moves,
* and writes the output to a TypeScript file.
* It can be run interactively or with command line arguments.
* Usage: `pnpm eggMoves:parse`
*/
import fs from "node:fs";
import path from "node:path";
import { fileURLToPath } from "node:url";
import chalk from "chalk";
import { showHelpText } from "./help-message.js";
import { runInteractive } from "./interactive.js";
import { parseEggMoves } from "./parse.js";
const version = "1.0.0";
// Get the directory name of the current module file
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const projectRoot = path.join(__dirname, "..", "..");
const templatePath = path.join(__dirname, "egg-move-template.ts");
// TODO: Do we want this to be configurable?
const eggMoveTargetPath = path.join(projectRoot, "src/data/balance/egg-moves.ts");
/**
* @typedef {{type: "Console" | "File", value: string} | {type: "Exit"}}
* Option
* An option selected by the user.
*/
/**
* Runs the interactive eggMoves:parse CLI.
* @returns {Promise<void>}
*/
async function start() {
console.log(chalk.yellow(`🥚 Egg Move Parser - v${version}`));
if (process.argv.length > 4) {
console.error(
chalk.redBright.bold(
`✗ Error: Too many arguments provided!\nArgs: ${chalk.hex("#7310fdff")(process.argv.slice(2).join(" "))}`,
),
);
showHelpText();
process.exitCode = 1;
return;
}
let csv = "";
const inputType = await parseArguments();
if (process.exitCode) {
// If exit code is non-zero, return to allow it to propagate up the chain.
return;
}
switch (inputType.type) {
case "Console":
csv = inputType.value;
break;
case "File":
csv = await fs.promises.readFile(inputType.value, "utf-8");
break;
case "Exit":
// Help screen triggered; break out
return;
}
await writeToFile(parseEggMoves(csv));
}
/**
* Handle the arguments passed to the script and obtain the CSV input type.
* @returns {Promise<{type: "Console" | "File", value: string} | {type: "Exit"}>} The input method selected by the user
*/
async function parseArguments() {
const args = process.argv.slice(2); // first 2 args are node and script name (irrelevant)
/** @type {string | undefined} */
const arg = args[0].split("=")[0]; // Yoink everything up to the first "=" to get the raw command
switch (arg) {
case "-f":
case "--file":
return { type: "File", value: getArgValue() };
case "-t":
case "--text":
case "-c":
case "--console":
return { type: "Console", value: getArgValue() };
case "-h":
case "--help":
showHelpText();
process.exitCode = 0;
return { type: "Exit" };
case "--interactive":
case "-i":
case undefined:
return await runInteractive();
default:
// If no arguments are found, check if it's a file path
if (fs.existsSync(arg)) {
console.log(chalk.green(`Using file path from stdin: ${chalk.blue(arg)}`));
return { type: "File", value: arg };
}
badArgs();
return { type: "Exit" };
}
}
/**
* Get the value of the argument provided.
* @returns {string} The CSV or file path from the arguments
* @throws {Error} If arguments are malformed
*/
function getArgValue() {
// If the user provided a value as argument 2, take that as the argument.
// Otherwise, check the 1st argument to see if it contains an `=` and extract everything afterwards.
/** @type {string | undefined} */
let filePath = process.argv[3];
const equalsIndex = process.argv[2].indexOf("=");
if (equalsIndex > -1) {
// If arg 3 was aleady existing and someone used `=` notation to assign a property, throw an error.
filePath = filePath ? undefined : process.argv[2].slice(equalsIndex + 1);
}
if (!filePath?.trim()) {
badArgs();
return "";
}
// NB: It doesn't really matter that this can be `undefined` - we'll always break out by lieu of setting the exit code
return filePath;
}
/**
* Write out the parsed CSV to a file.
* @param {string} moves - The parsed CSV
* @returns {Promise<void>}
*/
export async function writeToFile(moves) {
try {
// Read the template file, replacing the placeholder with the move table.
const content = fs.readFileSync(templatePath, "utf8").replace(`"{{table}}"`, moves);
if (fs.existsSync(eggMoveTargetPath)) {
console.warn(chalk.hex("#ffa500")("\nEgg moves file already exists, overwriting...\n"));
}
// Write the template content to the file
fs.writeFileSync(eggMoveTargetPath, content, "utf8");
console.log(chalk.green.bold(`\n✔ Egg Moves written to ${eggMoveTargetPath}`));
console.groupEnd();
} catch (err) {
console.error(chalk.red(`✗ Error while writing egg moves: ${err}`));
process.exitCode = 1;
}
}
/**
* Do logging for incorrect or malformed CLI arguments.
* @returns {void}
*/
function badArgs() {
chalk.red.bold(`✗ Error: Malformed arguments!\nArgs: ${chalk.hex("#7310fdff")(process.argv.slice(2).join(" "))}`);
showHelpText();
process.exitCode = 1;
}
start();