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* constants for position of discard button * Moved transfer/discard button up in doubles * Fixed the various `.setOrigin(0,0)` * Small clean up * Added `isBenched` property to slots; x origin of `slotBg` is now 0 * Also set y origin to 0 * Offsets are relevant to the same thing * Introducing const object to store ui magic numbers * More magic numbers in const * Laid out numbers for slot positions * Added smaller main slots for transfer mode in doubles * Changed background to fit new slot disposition * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com> * Optimized PNGs * Updated comment * Removed "magicNumbers" container, added multiple comments * Update src/ui/party-ui-handler.ts Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * Fainted pkmn slots displaying correctly --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com> Co-authored-by: Adri1 <adrien.grivel@hotmail.fr> Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
799 B
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799 B
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