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<!DOCTYPE html><html class="default" lang="en" data-base="../"><head><meta charset="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>MoveUseMode | pokemon-rogue-battle</title><meta name="description" content="Documentation for pokemon-rogue-battle"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script><script async src="../assets/hierarchy.js" id="tsd-hierarchy-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => window.app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><a href="../index.html" class="title">pokemon-rogue-battle</a><div id="tsd-toolbar-links"></div><button id="tsd-search-trigger" class="tsd-widget" aria-label="Search"><svg width="16" height="16" viewBox="0 0 16 16" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-search"></use></svg></button><dialog id="tsd-search" aria-label="Search"><input role="combobox" id="tsd-search-input" aria-controls="tsd-search-results" aria-autocomplete="list" aria-expanded="true" autocapitalize="off" autocomplete="off" placeholder="Search the docs" maxLength="100"/><ul role="listbox" id="tsd-search-results"></ul><div id="tsd-search-status" aria-live="polite" aria-atomic="true"><div>Preparing search index...</div></div></dialog><a href="#" class="tsd-widget menu" id="tsd-toolbar-menu-trigger" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb" aria-label="Breadcrumb"><li><a href="../modules/enums_move-use-mode.html">enums/move-use-mode</a></li><li><a href="" aria-current="page">MoveUseMode</a></li></ul><h1>Variable MoveUseMode<code class="tsd-tag">Const</code></h1></div><div class="tsd-signature"><span class="tsd-kind-variable">MoveUseMode</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-symbol">{</span><br/> <span class="tsd-kind-property">DELAYED_ATTACK</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">6</span><span class="tsd-signature-symbol">;</span><br/> <span class="tsd-kind-property">FOLLOW_UP</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">4</span><span class="tsd-signature-symbol">;</span><br/> <span class="tsd-kind-property">IGNORE_PP</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">2</span><span class="tsd-signature-symbol">;</span><br/> <span class="tsd-kind-property">INDIRECT</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">3</span><span class="tsd-signature-symbol">;</span><br/> <span class="tsd-kind-property">NORMAL</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">1</span><span class="tsd-signature-symbol">;</span><br/> <span class="tsd-kind-property">REFLECTED</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">5</span><span class="tsd-signature-symbol">;</span><br/><span class="tsd-signature-symbol">}</span><span class="tsd-signature-symbol"> = ...</span></div><div class="tsd-comment tsd-typography"><p>Enum representing all the possible means through which a given move can be executed.
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Each one inherits the properties (or exclusions) of all types preceding it.
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Properties newly found on a given use mode will be <strong>bolded</strong>,
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while oddities breaking a previous trend will be listed in <em>italics</em>.</p>
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<p>Callers should refrain from performing non-equality checks on <code>MoveUseMode</code>s directly,
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instead using the available helper functions
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(<a href="../functions/enums_move-use-mode.isVirtual.html" class="tsd-kind-function"><code>isVirtual</code></a>, <a href="../functions/enums_move-use-mode.isIgnoreStatus.html" class="tsd-kind-function"><code>isIgnoreStatus</code></a>, <a href="../functions/enums_move-use-mode.isIgnorePP.html" class="tsd-kind-function"><code>isIgnorePP</code></a> and <a href="../functions/enums_move-use-mode.isReflected.html" class="tsd-kind-function"><code>isReflected</code></a>).</p>
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</div><div class="tsd-type-declaration"><h4>Type declaration</h4><ul class="tsd-parameters"><li class="tsd-parameter"><h5 id="delayed_attack"><code class="tsd-tag">Readonly</code><span class="tsd-kind-property">DELAYED_ATTACK</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">6</span></h5><div class="tsd-comment tsd-typography"><p>This "move" was created by a transparent effect that <strong>does not count as using a move</strong>,
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such as <a href="../classes/data_moves_move.DelayedAttackAttr.html" class="tsd-kind-class"><code>Future Sight/Doom Desire</code></a>.</p>
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<p>In addition to inheriting the cancellation ignores and copy prevention from <a href="#reflected" class="tsd-kind-property"><code>MoveUseMode.REFLECTED</code></a>,
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transparent moves are ignored by <strong>all forms of move usage checks</strong> due to <strong>not pushing to move history</strong>.</p>
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</div><div class="tsd-comment tsd-typography"><div class="tsd-tag-todo"><h4 class="tsd-anchor-link" id="todo">Todo<a href="#todo" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h4><p>Consider other means of implementing FS/DD than this - we currently only use it
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to prevent pushing to move history and avoid re-delaying the attack portion</p>
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</div></div></li><li class="tsd-parameter"><h5 id="follow_up"><code class="tsd-tag">Readonly</code><span class="tsd-kind-property">FOLLOW_UP</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">4</span></h5><div class="tsd-comment tsd-typography"><p>This move was called as part of another move's effect (such as for most <a href="https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_call_other_moves">Move-calling moves</a>).</p>
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<p>Follow-up moves <strong>bypass cancellation</strong> from all <strong>non-volatile status conditions</strong> and <strong><a href="../enums/enums_battler-tag-lapse-type.BattlerTagLapseType.html#move" class="tsd-kind-enum-member"><code>BattlerTagLapseType.MOVE</code></a>-type effects</strong>
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(having been checked already on the calling move).</p>
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<p>They are <em>not ignored</em> by other move-calling moves and abilities (unlike <a href="#follow_up" class="tsd-kind-property"><code>MoveUseMode.FOLLOW_UP</code></a> and <a href="#reflected" class="tsd-kind-property"><code>MoveUseMode.REFLECTED</code></a>),
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but still inherit the former's disregard for moveset-related effects.</p>
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</div><div class="tsd-comment tsd-typography"></div></li><li class="tsd-parameter"><h5 id="ignore_pp"><code class="tsd-tag">Readonly</code><span class="tsd-kind-property">IGNORE_PP</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">2</span></h5><div class="tsd-comment tsd-typography"><p>This move was called by an effect that ignores PP, such as a consecutively executed move (e.g. Outrage).</p>
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<p>PP-ignoring moves (as their name implies) <strong>do not consume PP</strong> when used
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and <strong>will not fail</strong> if none is left prior to execution.
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All other effects remain identical to <a href="#normal" class="tsd-kind-property"><code>MoveUseMode.NORMAL</code></a>.</p>
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<p>PP can still be reduced by other effects (such as Spite or Eerie Spell).</p>
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</div><div class="tsd-comment tsd-typography"></div></li><li class="tsd-parameter"><h5 id="indirect"><code class="tsd-tag">Readonly</code><span class="tsd-kind-property">INDIRECT</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">3</span></h5><div class="tsd-comment tsd-typography"><p>This move was called indirectly by an out-of-turn effect other than Instruct or the user's previous move.
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Currently only used by <a href="../classes/data_abilities_ability.PostDancingMoveAbAttr.html" class="tsd-kind-class"><code>Dancer</code></a>.</p>
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<p>Indirect moves ignore PP checks similar to <a href="#ignore_pp" class="tsd-kind-property"><code>MoveUseMode.IGNORE_PP</code></a>, but additionally <strong>cannot be copied</strong>
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by all move-copying effects (barring reflection).
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They are also <strong>"skipped over" by most moveset and move history-related effects</strong> (PP reduction, Last Resort, etc).</p>
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<p>They still respect the user's volatile status conditions and confusion (though will uniquely <em>cure freeze and sleep before use</em>).</p>
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</div><div class="tsd-comment tsd-typography"></div></li><li class="tsd-parameter"><h5 id="normal"><code class="tsd-tag">Readonly</code><span class="tsd-kind-property">NORMAL</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">1</span></h5><div class="tsd-comment tsd-typography"><p>This move was used normally (i.e. clicking on the button) or called via Instruct.
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It deducts PP from the user's moveset (failing if out of PP), and interacts normally with other moves and abilities.</p>
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</div><div class="tsd-comment tsd-typography"></div></li><li class="tsd-parameter"><h5 id="reflected"><code class="tsd-tag">Readonly</code><span class="tsd-kind-property">REFLECTED</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">5</span></h5><div class="tsd-comment tsd-typography"><p>This move was reflected by Magic Coat or Magic Bounce.</p>
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<p>Reflected moves ignore all the same cancellation checks as <a href="#indirect" class="tsd-kind-property"><code>MoveUseMode.INDIRECT</code></a>
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and retain the same copy prevention as <a href="#follow_up" class="tsd-kind-property"><code>MoveUseMode.FOLLOW_UP</code></a>, but additionally
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<strong>cannot be reflected by other reflecting effects</strong>.</p>
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</div><div class="tsd-comment tsd-typography"></div></li></ul></div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5d4b805c13e13bfb04f71537c9df62416e013382/src/enums/move-use-mode.ts#L16">src/enums/move-use-mode.ts:16</a></li><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5d4b805c13e13bfb04f71537c9df62416e013382/src/enums/move-use-mode.ts#L77">src/enums/move-use-mode.ts:77</a></li></ul></aside></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-accordion"><summary class="tsd-accordion-summary"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h3>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><span class="settings-label">Member Visibility</span><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-protected" name="protected"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Protected</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-inherited" name="inherited" checked/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Inherited</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-external" name="external"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>External</span></label></li></ul></div><div class="tsd-theme-toggle"><label class="settings-label" for="tsd-theme">Theme</label><select id="tsd-theme"><option value="os">OS</option><option value="light">Light</option><option value="dark">Dark</option></select></div></div></details></div></div><div class="site-menu"><nav class="tsd-navigation"><a href="../modules.html">pokemon-rogue-battle</a><ul class="tsd-small-nested-navigation" id="tsd-nav-container"><li>Loading...</li></ul></nav></div></div></div><footer><p class="tsd-generator">Generated using <a href="https://typedoc.org/" target="_blank">TypeDoc</a></p></footer><div class="overlay"></div></body></html>
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