mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-10 01:19:29 +02:00
2 lines
64 KiB
HTML
2 lines
64 KiB
HTML
<!DOCTYPE html><html class="default" lang="en" data-base="../"><head><meta charset="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>applyMoveChargeAttrs | pokemon-rogue-battle</title><meta name="description" content="Documentation for pokemon-rogue-battle"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script><script async src="../assets/hierarchy.js" id="tsd-hierarchy-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => window.app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><a href="../index.html" class="title">pokemon-rogue-battle</a><div id="tsd-toolbar-links"></div><button id="tsd-search-trigger" class="tsd-widget" aria-label="Search"><svg width="16" height="16" viewBox="0 0 16 16" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-search"></use></svg></button><dialog id="tsd-search" aria-label="Search"><input role="combobox" id="tsd-search-input" aria-controls="tsd-search-results" aria-autocomplete="list" aria-expanded="true" autocapitalize="off" autocomplete="off" placeholder="Search the docs" maxLength="100"/><ul role="listbox" id="tsd-search-results"></ul><div id="tsd-search-status" aria-live="polite" aria-atomic="true"><div>Preparing search index...</div></div></dialog><a href="#" class="tsd-widget menu" id="tsd-toolbar-menu-trigger" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb" aria-label="Breadcrumb"><li><a href="../modules/data_moves_apply-attrs.html">data/moves/apply-attrs</a></li><li><a href="" aria-current="page">applyMoveChargeAttrs</a></li></ul><h1>Function applyMoveChargeAttrs</h1></div><section class="tsd-panel"><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="applymovechargeattrs"><span class="tsd-kind-call-signature">applyMoveChargeAttrs</span><span class="tsd-signature-symbol">(</span><br/> <span class="tsd-kind-parameter">attrType</span><span class="tsd-signature-symbol">:</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DelayedAttackAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MoveEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MoveHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MessageHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddBattlerTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddBattlerTagHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BeakBlastHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PreMoveMessageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PreUseInterruptAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RespectAttackTypeImmunityAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IgnoreOpponentStatStagesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HighCritAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CritOnlyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FixedDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"UserHpDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TargetHalfHpDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MatchHpAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CounterDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LevelDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RandomLevelDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ModifiedDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SurviveDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SplashAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CelebrateAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RecoilAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SacrificialAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SacrificialAttrOnHit"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HalfSacrificialAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddSubstituteAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PartyStatusCureAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FlameBurstAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SacrificialFullRestoreAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IgnoreWeatherTypeDebuffAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PlantHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SandHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BoostHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HealOnAllyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IncrementMovePriorityAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MultiHitAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ChangeMultiHitTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WaterShurikenMultiHitTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatusEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MultiStatusEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PsychoShiftEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StealHeldItemChanceAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveHeldItemAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"EatBerryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StealEatBerryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HealStatusEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BypassSleepAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BypassBurnDamageReductionAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ClearWeatherAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TerrainChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ClearTerrainAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OneHitKOAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"InstantChargeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherInstantChargeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OverrideMoveEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AwaitCombinedPledgeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SecretPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PostVictoryStatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AcupressureStatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"GrowthStatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CutHpStatStageBoostAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OrderUpStatBoostAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"InvertStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ResetStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwapStatStagesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HpSplitAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariablePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LessPPMorePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MovePowerMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BeatUpAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DoublePowerChanceAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConsecutiveUsePowerMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConsecutiveUseDoublePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConsecutiveUseMultiBasePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeightPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ElectroBallPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"GyroBallPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LowHpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CompareWeightPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OpponentHighHpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TurnDamagedDoublePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MagnitudePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AntiSunlightPowerDecreaseAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FriendshipPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RageFistPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PositiveStatStagePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PunishmentPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PresentPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WaterShurikenPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SpitUpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwallowHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MultiHitPowerIncrementAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LastMoveDoublePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CombinedPledgePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CombinedPledgeStabBoostAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RoundPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CueNextRoundAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatChangeBeforeDmgCalcAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SpectralThiefAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableAtkAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TargetAtkUserAtkAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DefAtkAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableDefAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DefDefAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ThunderAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StormAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AlwaysHitMinimizeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ToxicAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BlizzardAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PhotonGeyserCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraMoveCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraBlastPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatusCategoryOnAllyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ShellSideArmCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FormChangeItemTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TechnoBlastTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AuraWheelTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RagingBullTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IvyCudgelTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherBallTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TerrainPulseTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HiddenPowerTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraBlastTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraStarstormTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MatchUserTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CombinedPledgeTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveTypeMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"NeutralDamageAgainstFlyingTypeMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IceNoEffectTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FlyingTypeMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveTypeChartAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FreezeDryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OneHitKOAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SheerColdAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MissEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"NoEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TypelessAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BypassRedirectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FrenzyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SemiInvulnerableAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LeechSeedAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FallDownAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"GulpMissileTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"JawLockAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CurseAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LapseBattlerTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveBattlerTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FlinchAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConfuseAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RechargeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TrapAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ProtectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IgnoreAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FaintCountdownAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveAllSubstitutesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitsTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitsTagForDoubleDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddArenaTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveArenaTagsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddArenaTrapTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddArenaTrapTagHitAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveArenaTrapAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveScreensAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwapArenaTagsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddPledgeEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RevivalBlessingAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ForceSwitchOutAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ChillyReceptionAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyBiomeTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ChangeTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FirstMoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CallMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RandomMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RandomMovesetMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"NaturePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RepeatMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ReducePpMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AttackReducePpMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MovesetCopyMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SketchAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AbilityChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AbilityCopyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AbilityGiveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwitchAbilitiesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SuppressAbilitiesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TransformAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwapStatAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ShiftStatAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AverageStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MoneyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DestinyBondAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddBattlerTagIfBoostedAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatusIfBoostedAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LastResortAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableTargetAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AfterYouAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ForceLastAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitsSameTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ResistLastMoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ExposedMoveAttr"</span><span class="tsd-signature-symbol">,</span><br/> <span class="tsd-kind-parameter">user</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">null</span> <span class="tsd-signature-symbol">|</span> <a href="../classes/field_pokemon.Pokemon.html" class="tsd-signature-type tsd-kind-class">Pokemon</a><span class="tsd-signature-symbol">,</span><br/> <span class="tsd-kind-parameter">target</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">null</span> <span class="tsd-signature-symbol">|</span> <a href="../classes/field_pokemon.Pokemon.html" class="tsd-signature-type tsd-kind-class">Pokemon</a><span class="tsd-signature-symbol">,</span><br/> <span class="tsd-kind-parameter">move</span><span class="tsd-signature-symbol">:</span> <a href="../types/_types_move-types.ChargingMove.html" class="tsd-signature-type tsd-kind-type-alias">ChargingMove</a><span class="tsd-signature-symbol">,</span><br/> <span class="tsd-signature-symbol">...</span><span class="tsd-kind-parameter">args</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span><span class="tsd-signature-symbol">,</span><br/><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">void</span><a href="#applymovechargeattrs" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">attrType</span>: <br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DelayedAttackAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MoveEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MoveHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MessageHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddBattlerTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddBattlerTagHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BeakBlastHeaderAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PreMoveMessageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PreUseInterruptAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RespectAttackTypeImmunityAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IgnoreOpponentStatStagesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HighCritAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CritOnlyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FixedDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"UserHpDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TargetHalfHpDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MatchHpAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CounterDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LevelDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RandomLevelDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ModifiedDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SurviveDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SplashAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CelebrateAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RecoilAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SacrificialAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SacrificialAttrOnHit"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HalfSacrificialAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddSubstituteAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PartyStatusCureAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FlameBurstAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SacrificialFullRestoreAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IgnoreWeatherTypeDebuffAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PlantHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SandHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BoostHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HealOnAllyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IncrementMovePriorityAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MultiHitAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ChangeMultiHitTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WaterShurikenMultiHitTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatusEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MultiStatusEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PsychoShiftEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StealHeldItemChanceAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveHeldItemAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"EatBerryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StealEatBerryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HealStatusEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BypassSleepAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BypassBurnDamageReductionAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ClearWeatherAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TerrainChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ClearTerrainAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OneHitKOAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"InstantChargeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherInstantChargeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OverrideMoveEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AwaitCombinedPledgeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SecretPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PostVictoryStatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AcupressureStatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"GrowthStatStageChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CutHpStatStageBoostAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OrderUpStatBoostAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"InvertStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ResetStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwapStatStagesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HpSplitAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariablePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LessPPMorePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MovePowerMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BeatUpAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DoublePowerChanceAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConsecutiveUsePowerMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConsecutiveUseDoublePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConsecutiveUseMultiBasePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeightPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ElectroBallPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"GyroBallPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LowHpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CompareWeightPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OpponentHighHpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TurnDamagedDoublePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MagnitudePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AntiSunlightPowerDecreaseAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FriendshipPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RageFistPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PositiveStatStagePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PunishmentPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PresentPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WaterShurikenPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SpitUpPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwallowHealAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MultiHitPowerIncrementAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LastMoveDoublePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CombinedPledgePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CombinedPledgeStabBoostAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RoundPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CueNextRoundAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatChangeBeforeDmgCalcAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SpectralThiefAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableAtkAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TargetAtkUserAtkAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DefAtkAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableDefAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DefDefAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ThunderAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StormAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AlwaysHitMinimizeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ToxicAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BlizzardAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"PhotonGeyserCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraMoveCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraBlastPowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatusCategoryOnAllyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ShellSideArmCategoryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FormChangeItemTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TechnoBlastTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AuraWheelTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RagingBullTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IvyCudgelTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"WeatherBallTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TerrainPulseTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HiddenPowerTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraBlastTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TeraStarstormTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MatchUserTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CombinedPledgeTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveTypeMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"NeutralDamageAgainstFlyingTypeMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IceNoEffectTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FlyingTypeMultiplierAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableMoveTypeChartAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FreezeDryAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"OneHitKOAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SheerColdAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MissEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"NoEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TypelessAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"BypassRedirectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FrenzyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SemiInvulnerableAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LeechSeedAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FallDownAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"GulpMissileTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"JawLockAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CurseAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LapseBattlerTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveBattlerTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FlinchAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ConfuseAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RechargeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TrapAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ProtectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"IgnoreAccuracyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FaintCountdownAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveAllSubstitutesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitsTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitsTagForDoubleDamageAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddArenaTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveArenaTagsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddArenaTrapTagAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddArenaTrapTagHitAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveArenaTrapAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveScreensAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwapArenaTagsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddPledgeEffectAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RevivalBlessingAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ForceSwitchOutAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ChillyReceptionAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RemoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyBiomeTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ChangeTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"FirstMoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CallMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RandomMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RandomMovesetMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"NaturePowerAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"CopyMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"RepeatMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ReducePpMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AttackReducePpMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MovesetCopyMoveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SketchAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AbilityChangeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AbilityCopyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AbilityGiveAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwitchAbilitiesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SuppressAbilitiesAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"TransformAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"SwapStatAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ShiftStatAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AverageStatsAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"MoneyAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"DestinyBondAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AddBattlerTagIfBoostedAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"StatusIfBoostedAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"LastResortAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"VariableTargetAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"AfterYouAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ForceLastAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"HitsSameTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ResistLastMoveTypeAttr"</span><br/> <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">"ExposedMoveAttr"</span></span></li><li><span><span class="tsd-kind-parameter">user</span>: <span class="tsd-signature-type">null</span> <span class="tsd-signature-symbol">|</span> <a href="../classes/field_pokemon.Pokemon.html" class="tsd-signature-type tsd-kind-class">Pokemon</a></span></li><li><span><span class="tsd-kind-parameter">target</span>: <span class="tsd-signature-type">null</span> <span class="tsd-signature-symbol">|</span> <a href="../classes/field_pokemon.Pokemon.html" class="tsd-signature-type tsd-kind-class">Pokemon</a></span></li><li><span><span class="tsd-kind-parameter">move</span>: <a href="../types/_types_move-types.ChargingMove.html" class="tsd-signature-type tsd-kind-type-alias">ChargingMove</a></span></li><li><span><span class="tsd-signature-symbol">...</span><span class="tsd-kind-parameter">args</span>: <span class="tsd-signature-type">any</span><span class="tsd-signature-symbol">[]</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5d4b805c13e13bfb04f71537c9df62416e013382/src/data/moves/apply-attrs.ts#L50">src/data/moves/apply-attrs.ts:50</a></li></ul></aside></div></li></ul></section></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-accordion"><summary class="tsd-accordion-summary"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h3>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><span class="settings-label">Member Visibility</span><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-protected" name="protected"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Protected</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-inherited" name="inherited" checked/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Inherited</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-external" name="external"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>External</span></label></li></ul></div><div class="tsd-theme-toggle"><label class="settings-label" for="tsd-theme">Theme</label><select id="tsd-theme"><option value="os">OS</option><option value="light">Light</option><option value="dark">Dark</option></select></div></div></details></div></div><div class="site-menu"><nav class="tsd-navigation"><a href="../modules.html">pokemon-rogue-battle</a><ul class="tsd-small-nested-navigation" id="tsd-nav-container"><li>Loading...</li></ul></nav></div></div></div><footer><p class="tsd-generator">Generated using <a href="https://typedoc.org/" target="_blank">TypeDoc</a></p></footer><div class="overlay"></div></body></html>
|