pokerogue/beta/classes/src_phases_egg-hatch-phase.EggHatchPhase.html
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<!DOCTYPE html><html class="default" lang="en" data-base="../"><head><meta charset="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>EggHatchPhase | PokéRogue</title><link rel="icon" href="../assets/favicon.ico"/><meta name="description" content="Documentation for PokéRogue"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script><script async src="../assets/hierarchy.js" id="tsd-hierarchy-script"></script><link rel="stylesheet" href="../assets/typedoc-github-style.css"/></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => window.app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><a href="../index.html" class="title">PokéRogue</a><div id="tsd-toolbar-links"><a href="https://github.com/pagefaultgames/pokerogue">GitHub</a><a href="https://pagefaultgames.github.io/pokerogue/main">Switch to Main</a></div><button id="tsd-search-trigger" class="tsd-widget" aria-label="Search"><svg width="16" height="16" viewBox="0 0 16 16" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-search"></use></svg></button><dialog id="tsd-search" aria-label="Search"><input role="combobox" id="tsd-search-input" aria-controls="tsd-search-results" aria-autocomplete="list" aria-expanded="true" autocapitalize="off" autocomplete="off" placeholder="Search the docs" maxLength="100"/><ul role="listbox" id="tsd-search-results"></ul><div id="tsd-search-status" aria-live="polite" aria-atomic="true"><div>Preparing search index...</div></div></dialog><a href="#" class="tsd-widget menu" id="tsd-toolbar-menu-trigger" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb" aria-label="Breadcrumb"><li><a href="../modules/src_phases_egg-hatch-phase.html">src/phases/egg-hatch-phase</a></li><li><a href="" aria-current="page">EggHatchPhase</a></li></ul><h1>Class EggHatchPhase</h1></div><section class="tsd-panel tsd-comment"><div class="tsd-comment tsd-typography"><p>Class that represents egg hatching</p>
</div></section><section class="tsd-panel tsd-hierarchy" data-refl="48811"><h4>Hierarchy (<a href="../hierarchy.html#src/phases/egg-hatch-phase.EggHatchPhase">View Summary</a>)</h4><ul class="tsd-hierarchy"><li class="tsd-hierarchy-item"><a href="src_phase.Phase.html" class="tsd-signature-type tsd-kind-class">Phase</a><ul class="tsd-hierarchy"><li class="tsd-hierarchy-item"><span class="tsd-hierarchy-target">EggHatchPhase</span></li></ul></li></ul></section><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L22">src/phases/egg-hatch-phase.ts:22</a></li></ul></aside><section class="tsd-panel-group tsd-index-group"><section class="tsd-panel tsd-index-panel"><details class="tsd-index-content tsd-accordion" open><summary class="tsd-accordion-summary tsd-index-summary"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h5 class="tsd-index-heading uppercase">Index</h5></summary><div class="tsd-accordion-details"><section class="tsd-index-section"><h3 class="tsd-index-heading">Constructors</h3><div class="tsd-index-list"><a href="#constructor" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Constructor"><use href="../assets/icons.svg#icon-512"></use></svg><span>constructor</span></a>
</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Properties</h3><div class="tsd-index-list"><a href="#canskip" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>can<wbr/>Skip</span></a>
<a href="#egg" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg</span></a>
<a href="#eggcontainer" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Container</span></a>
<a href="#eggcountercontainer" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Counter<wbr/>Container</span></a>
<a href="#eggcracksprite" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Crack<wbr/>Sprite</span></a>
<a href="#egghatchbg" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Bg</span></a>
<a href="#egghatchcontainer" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Container</span></a>
<a href="#egghatchdata" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Data</span></a>
<a href="#egghatchhandler" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Handler</span></a>
<a href="#egghatchoverlay" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Overlay</span></a>
<a href="#egglapsephase" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Lapse<wbr/>Phase</span></a>
<a href="#egglightraysoverlay" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Lightrays<wbr/>Overlay</span></a>
<a href="#eggmoveindex" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Move<wbr/>Index</span></a>
<a href="#eggsprite" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Sprite</span></a>
<a href="#eggstohatchcount" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>eggs<wbr/>To<wbr/>Hatch<wbr/>Count</span></a>
<a href="#evolutionbgm" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>evolution<wbr/>Bgm</span></a>
<a href="#hatched" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>hatched</span></a>
<a href="#infocontainer" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>info<wbr/>Container</span></a>
<a href="#phasename" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>phase<wbr/>Name</span></a>
<a href="#pokemon" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>pokemon</span></a>
<a href="#pokemonshinysparkle" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>pokemon<wbr/>Shiny<wbr/>Sparkle</span></a>
<a href="#pokemonsprite" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>pokemon<wbr/>Sprite</span></a>
<a href="#skipped" class="tsd-index-link tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>skipped</span></a>
</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Methods</h3><div class="tsd-index-list"><a href="#doeggshake" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Egg<wbr/>Shake</span></a>
<a href="#dohatch" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Hatch</span></a>
<a href="#doreveal" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Reveal</span></a>
<a href="#dospray" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Spray</span></a>
<a href="#dosprayparticle" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Spray<wbr/>Particle</span></a>
<a href="#end" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>end</span></a>
<a href="#generatepokemon" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>generate<wbr/>Pokemon</span></a>
<a href="#is" class="tsd-index-link tsd-is-inherited"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>is</span></a>
<a href="#sin" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>sin</span></a>
<a href="#start" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>start</span></a>
<a href="#tryskip" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Method"><use href="../assets/icons.svg#icon-2048"></use></svg><span>try<wbr/>Skip</span></a>
</div></section></div></details></section></section><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Constructors"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h2>Constructors</h2></summary><section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="constructor"><span>constructor</span><a href="#constructor" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="constructoregghatchphase"><span class="tsd-signature-keyword">new</span> <span class="tsd-kind-constructor-signature">EggHatchPhase</span><span class="tsd-signature-symbol">(</span><br/>    <span class="tsd-kind-parameter">hatchScene</span><span class="tsd-signature-symbol">:</span> <a href="src_phases_egg-lapse-phase.EggLapsePhase.html" class="tsd-signature-type tsd-kind-class">EggLapsePhase</a><span class="tsd-signature-symbol">,</span><br/>    <span class="tsd-kind-parameter">egg</span><span class="tsd-signature-symbol">:</span> <a href="src_data_egg.Egg.html" class="tsd-signature-type tsd-kind-class">Egg</a><span class="tsd-signature-symbol">,</span><br/>    <span class="tsd-kind-parameter">eggsToHatchCount</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">,</span><br/><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">:</span> <a href="" class="tsd-signature-type tsd-kind-class">EggHatchPhase</a><a href="#constructoregghatchphase" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">hatchScene</span>: <a href="src_phases_egg-lapse-phase.EggLapsePhase.html" class="tsd-signature-type tsd-kind-class">EggLapsePhase</a></span></li><li><span><span class="tsd-kind-parameter">egg</span>: <a href="src_data_egg.Egg.html" class="tsd-signature-type tsd-kind-class">Egg</a></span></li><li><span><span class="tsd-kind-parameter">eggsToHatchCount</span>: <span class="tsd-signature-type">number</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <a href="" class="tsd-signature-type tsd-kind-class">EggHatchPhase</a></h4><aside class="tsd-sources"><p>Overrides <a href="src_phase.Phase.html">Phase</a>.<a href="src_phase.Phase.html#constructor">constructor</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L70">src/phases/egg-hatch-phase.ts:70</a></li></ul></aside></div></li></ul></section></section></details><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Properties"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h2>Properties</h2></summary><section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="canskip"><code class="tsd-tag">Private</code><span>can<wbr/>Skip</span><a href="#canskip" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">canSkip</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L64">src/phases/egg-hatch-phase.ts:64</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egg"><code class="tsd-tag">Private</code><span>egg</span><a href="#egg" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">egg</span><span class="tsd-signature-symbol">:</span> <a href="src_data_egg.Egg.html" class="tsd-signature-type tsd-kind-class">Egg</a></div><div class="tsd-comment tsd-typography"><p>The egg that is hatching</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L25">src/phases/egg-hatch-phase.ts:25</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="eggcontainer"><code class="tsd-tag">Private</code><span>egg<wbr/>Container</span><a href="#eggcontainer" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggContainer</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Container</span></div><div class="tsd-comment tsd-typography"><p>The phaser container that holds the egg</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L43">src/phases/egg-hatch-phase.ts:43</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="eggcountercontainer"><code class="tsd-tag">Private</code><span>egg<wbr/>Counter<wbr/>Container</span><a href="#eggcountercontainer" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggCounterContainer</span><span class="tsd-signature-symbol">:</span> <a href="src_ui_containers_egg-counter-container.EggCounterContainer.html" class="tsd-signature-type tsd-kind-class">EggCounterContainer</a></div><div class="tsd-comment tsd-typography"><p>The container that lists how many eggs are hatching</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L32">src/phases/egg-hatch-phase.ts:32</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="eggcracksprite"><code class="tsd-tag">Private</code><span>egg<wbr/>Crack<wbr/>Sprite</span><a href="#eggcracksprite" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggCrackSprite</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Sprite</span></div><div class="tsd-comment tsd-typography"><p>The phaser sprite of the cracks in an egg</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L47">src/phases/egg-hatch-phase.ts:47</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egghatchbg"><code class="tsd-tag">Private</code><span>egg<wbr/>Hatch<wbr/>Bg</span><a href="#egghatchbg" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggHatchBg</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Image</span></div><div class="tsd-comment tsd-typography"><p>The phaser image that is the background</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L39">src/phases/egg-hatch-phase.ts:39</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egghatchcontainer"><code class="tsd-tag">Private</code><span>egg<wbr/>Hatch<wbr/>Container</span><a href="#egghatchcontainer" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggHatchContainer</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Container</span></div><div class="tsd-comment tsd-typography"><p>The phaser gameobject container that holds everything</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L37">src/phases/egg-hatch-phase.ts:37</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egghatchdata"><code class="tsd-tag">Private</code><span>egg<wbr/>Hatch<wbr/>Data</span><a href="#egghatchdata" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggHatchData</span><span class="tsd-signature-symbol">:</span> <a href="src_data_egg-hatch-data.EggHatchData.html" class="tsd-signature-type tsd-kind-class">EggHatchData</a></div><div class="tsd-comment tsd-typography"><p>The new EggHatchData for the egg/pokemon that hatches</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L27">src/phases/egg-hatch-phase.ts:27</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egghatchhandler"><code class="tsd-tag">Private</code><span>egg<wbr/>Hatch<wbr/>Handler</span><a href="#egghatchhandler" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggHatchHandler</span><span class="tsd-signature-symbol">:</span> <a href="src_ui_handlers_egg-hatch-scene-ui-handler.EggHatchSceneUiHandler.html" class="tsd-signature-type tsd-kind-class">EggHatchSceneUiHandler</a></div><div class="tsd-comment tsd-typography"><p>The scene handler for egg hatching</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L35">src/phases/egg-hatch-phase.ts:35</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egghatchoverlay"><code class="tsd-tag">Private</code><span>egg<wbr/>Hatch<wbr/>Overlay</span><a href="#egghatchoverlay" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggHatchOverlay</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Rectangle</span></div><div class="tsd-comment tsd-typography"><p>The phaser rectangle that overlays during the scene</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L41">src/phases/egg-hatch-phase.ts:41</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egglapsephase"><code class="tsd-tag">Private</code><span>egg<wbr/>Lapse<wbr/>Phase</span><a href="#egglapsephase" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggLapsePhase</span><span class="tsd-signature-symbol">:</span> <a href="src_phases_egg-lapse-phase.EggLapsePhase.html" class="tsd-signature-type tsd-kind-class">EggLapsePhase</a></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L68">src/phases/egg-hatch-phase.ts:68</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="egglightraysoverlay"><code class="tsd-tag">Private</code><span>egg<wbr/>Lightrays<wbr/>Overlay</span><a href="#egglightraysoverlay" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggLightraysOverlay</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Sprite</span></div><div class="tsd-comment tsd-typography"><p>The phaser sprite that represents the overlaid light rays</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L49">src/phases/egg-hatch-phase.ts:49</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="eggmoveindex"><code class="tsd-tag">Private</code><span>egg<wbr/>Move<wbr/>Index</span><a href="#eggmoveindex" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggMoveIndex</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span></div><div class="tsd-comment tsd-typography"><p>The index of which egg move is unlocked. 0-2 is common, 3 is rare</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L61">src/phases/egg-hatch-phase.ts:61</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="eggsprite"><code class="tsd-tag">Private</code><span>egg<wbr/>Sprite</span><a href="#eggsprite" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggSprite</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Sprite</span></div><div class="tsd-comment tsd-typography"><p>The phaser sprite of the egg</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L45">src/phases/egg-hatch-phase.ts:45</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="eggstohatchcount"><code class="tsd-tag">Private</code><span>eggs<wbr/>To<wbr/>Hatch<wbr/>Count</span><a href="#eggstohatchcount" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">eggsToHatchCount</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span></div><div class="tsd-comment tsd-typography"><p>The number of eggs that are hatching</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L30">src/phases/egg-hatch-phase.ts:30</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="evolutionbgm"><code class="tsd-tag">Private</code><span>evolution<wbr/>Bgm</span><a href="#evolutionbgm" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">evolutionBgm</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">null</span> <span class="tsd-signature-symbol">|</span> <a href="../types/src_battle-scene.AnySound.html" class="tsd-signature-type tsd-kind-type-alias">AnySound</a></div><div class="tsd-comment tsd-typography"><p>The sound effect being played when the egg is hatched</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L67">src/phases/egg-hatch-phase.ts:67</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="hatched"><code class="tsd-tag">Private</code><span>hatched</span><a href="#hatched" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">hatched</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span></div><div class="tsd-comment tsd-typography"><p>Internal booleans representing if the egg is hatched, able to be skipped, or skipped</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L63">src/phases/egg-hatch-phase.ts:63</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="infocontainer"><code class="tsd-tag">Private</code><span>info<wbr/>Container</span><a href="#infocontainer" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">infoContainer</span><span class="tsd-signature-symbol">:</span> <a href="src_ui_containers_pokemon-info-container.PokemonInfoContainer.html" class="tsd-signature-type tsd-kind-class">PokemonInfoContainer</a></div><div class="tsd-comment tsd-typography"><p>The <a href="src_ui_containers_pokemon-info-container.PokemonInfoContainer.html" class="tsd-kind-class">PokemonInfoContainer</a> of the newly hatched Pokemon</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L56">src/phases/egg-hatch-phase.ts:56</a></li></ul></aside></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="phasename"><code class="tsd-tag">Readonly</code><span>phase<wbr/>Name</span><a href="#phasename" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">phaseName</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">&quot;EggHatchPhase&quot;</span></div><div class="tsd-comment tsd-typography"><p>The string name of the phase, used to identify the phase type for <a href="src_phase.Phase.html#is" class="tsd-kind-method"><code>is</code></a></p>
</div><aside class="tsd-sources"><p>Overrides <a href="src_phase.Phase.html">Phase</a>.<a href="src_phase.Phase.html#phasename">phaseName</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L23">src/phases/egg-hatch-phase.ts:23</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="pokemon"><code class="tsd-tag">Private</code><span>pokemon</span><a href="#pokemon" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">pokemon</span><span class="tsd-signature-symbol">:</span> <a href="src_field_pokemon.PlayerPokemon.html" class="tsd-signature-type tsd-kind-class">PlayerPokemon</a></div><div class="tsd-comment tsd-typography"><p>The newly hatched <a href="src_field_pokemon.PlayerPokemon.html" class="tsd-kind-class">PlayerPokemon</a></p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L59">src/phases/egg-hatch-phase.ts:59</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="pokemonshinysparkle"><code class="tsd-tag">Private</code><span>pokemon<wbr/>Shiny<wbr/>Sparkle</span><a href="#pokemonshinysparkle" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">pokemonShinySparkle</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Sprite</span></div><div class="tsd-comment tsd-typography"><p>The phaser sprite for shiny sparkles</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L53">src/phases/egg-hatch-phase.ts:53</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="pokemonsprite"><code class="tsd-tag">Private</code><span>pokemon<wbr/>Sprite</span><a href="#pokemonsprite" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">pokemonSprite</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Sprite</span></div><div class="tsd-comment tsd-typography"><p>The phaser sprite of the hatched Pokemon</p>
</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L51">src/phases/egg-hatch-phase.ts:51</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-private"><h3 class="tsd-anchor-link" id="skipped"><code class="tsd-tag">Private</code><span>skipped</span><a href="#skipped" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">skipped</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L65">src/phases/egg-hatch-phase.ts:65</a></li></ul></aside></section></section></details><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Methods"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h2>Methods</h2></summary><section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="doeggshake"><span>do<wbr/>Egg<wbr/>Shake</span><a href="#doeggshake" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="doeggshake-1"><span class="tsd-kind-call-signature">doEggShake</span><span class="tsd-signature-symbol">(</span><br/>    <span class="tsd-kind-parameter">intensity</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">,</span><br/>    <span class="tsd-kind-parameter">repeatCount</span><span class="tsd-signature-symbol">?:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">,</span><br/>    <span class="tsd-kind-parameter">count</span><span class="tsd-signature-symbol">?:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">,</span><br/><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">:</span> <a href="https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Promise" class="tsd-signature-type external" target="_blank">Promise</a><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#doeggshake-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Function that animates egg shaking</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">intensity</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>of horizontal shaking. Doubled on the first call (where count is 0)</p>
</div></li><li><span><code class="tsd-tag">Optional</code><span class="tsd-kind-parameter">repeatCount</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>the number of times this function should be called (asynchronous recursion?!?)</p>
</div></li><li><span><code class="tsd-tag">Optional</code><span class="tsd-kind-parameter">count</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>the current number of times this function has been called.</p>
</div></li></ul></div><h4 class="tsd-returns-title">Returns <a href="https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Promise" class="tsd-signature-type external" target="_blank">Promise</a><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><p>nothing since it's a Promise<void></p>
<aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L244">src/phases/egg-hatch-phase.ts:244</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="dohatch"><span>do<wbr/>Hatch</span><a href="#dohatch" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="dohatch-1"><span class="tsd-kind-call-signature">doHatch</span><span class="tsd-signature-symbol">()</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">void</span><a href="#dohatch-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Plays the animation of an egg hatch</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L307">src/phases/egg-hatch-phase.ts:307</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="doreveal"><span>do<wbr/>Reveal</span><a href="#doreveal" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="doreveal-1"><span class="tsd-kind-call-signature">doReveal</span><span class="tsd-signature-symbol">()</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">void</span><a href="#doreveal-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Function to do the logic and animation of completing a hatch and revealing the Pokemon</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L341">src/phases/egg-hatch-phase.ts:341</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="dospray"><span>do<wbr/>Spray</span><a href="#dospray" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="dospray-1"><span class="tsd-kind-call-signature">doSpray</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">intensity</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">,</span> <span class="tsd-kind-parameter">offsetY</span><span class="tsd-signature-symbol">?:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">void</span><a href="#dospray-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Animates spraying</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">intensity</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>number of times this is repeated (this is a badly named variable)</p>
</div></li><li><span><code class="tsd-tag">Optional</code><span class="tsd-kind-parameter">offsetY</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>how much to offset the Y coordinates</p>
</div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L426">src/phases/egg-hatch-phase.ts:426</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="dosprayparticle"><span>do<wbr/>Spray<wbr/>Particle</span><a href="#dosprayparticle" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="dosprayparticle-1"><span class="tsd-kind-call-signature">doSprayParticle</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">trigIndex</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">,</span> <span class="tsd-kind-parameter">offsetY</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">void</span><a href="#dosprayparticle-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Animates a particle used in the spray animation</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">trigIndex</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>Used to modify the particle's vertical speed, is a random number from 0-7</p>
</div></li><li><span><span class="tsd-kind-parameter">offsetY</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>how much to offset the Y coordinate</p>
</div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L441">src/phases/egg-hatch-phase.ts:441</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="end"><span>end</span><a href="#end" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="end-1"><span class="tsd-kind-call-signature">end</span><span class="tsd-signature-symbol">()</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">void</span><a href="#end-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>End the current phase and start a new one.</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><p>Overrides Phase.end</p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L227">src/phases/egg-hatch-phase.ts:227</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="generatepokemon"><span>generate<wbr/>Pokemon</span><a href="#generatepokemon" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="generatepokemon-1"><span class="tsd-kind-call-signature">generatePokemon</span><span class="tsd-signature-symbol">()</span><span class="tsd-signature-symbol">:</span> <a href="src_field_pokemon.PlayerPokemon.html" class="tsd-signature-type tsd-kind-class">PlayerPokemon</a><a href="#generatepokemon-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Generates a Pokemon to be hatched by the egg
Also stores the generated pokemon in this.eggHatchData</p>
</div><h4 class="tsd-returns-title">Returns <a href="src_field_pokemon.PlayerPokemon.html" class="tsd-signature-type tsd-kind-class">PlayerPokemon</a></h4><p>the hatched PlayerPokemon</p>
<aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L486">src/phases/egg-hatch-phase.ts:486</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member tsd-is-inherited"><h3 class="tsd-anchor-link" id="is"><span>is</span><a href="#is" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures tsd-is-inherited"><li class="tsd-is-inherited"><div class="tsd-signature tsd-anchor-link" id="is-1"><span class="tsd-kind-call-signature">is</span><span class="tsd-signature-symbol">&lt;</span><br/>    <a class="tsd-signature-type tsd-kind-type-parameter" href="#isk">K</a> <span class="tsd-signature-keyword">extends</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;AddEnemyBuffModifierPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;AttemptCapturePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;AttemptRunPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;BattleEndPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;BerryPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CheckInterludePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CheckStatusEffectPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CheckSwitchPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CommandPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CommonAnimPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;DamageAnimPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;DynamicPhaseMarker&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EggHatchPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EggLapsePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EggSummaryPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EncounterPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EndCardPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EndEvolutionPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EnemyCommandPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EvolutionPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ExpPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;FaintPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;FormChangePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;GameOverPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;GameOverModifierRewardPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;HideAbilityPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;HidePartyExpBarPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LearnMovePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LevelCapPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LevelUpPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LoadMoveAnimPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LoginPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MessagePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ModifierRewardPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoneyRewardPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveAnimPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveChargePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveEffectPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveEndPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveHeaderPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MovePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterOptionSelectedPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterBattlePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterBattleStartCleanupPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterRewardsPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostMysteryEncounterPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;NewBattlePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;NewBiomeEncounterPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;NextEncounterPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ObtainStatusEffectPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PartyExpPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PartyHealPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PokemonAnimPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PokemonHealPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PokemonTransformPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PositionalTagPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostGameOverPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostSummonPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostTurnStatusEffectPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;QuietFormChangePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ReloadSessionPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ResetStatusPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ReturnPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;RevivalBlessingPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;RibbonModifierRewardPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ScanIvsPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectBiomePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectChallengePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectGenderPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectModifierPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectStarterPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectTargetPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShinySparklePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShowAbilityPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShowPartyExpBarPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShowTrainerPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;StatStageChangePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SummonMissingPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SummonPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SwitchBiomePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SwitchPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SwitchSummonPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TeraPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TitlePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ToggleDoublePositionPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TrainerVictoryPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TurnEndPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TurnInitPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TurnStartPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;UnavailablePhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;UnlockPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;VictoryPhase&quot;</span><br/>        <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;WeatherEffectPhase&quot;</span><span class="tsd-signature-symbol">,</span><br/><span class="tsd-signature-symbol">&gt;</span><span class="tsd-signature-symbol">(</span><br/>    <span class="tsd-kind-parameter">phase</span><span class="tsd-signature-symbol">:</span> <a class="tsd-signature-type tsd-kind-type-parameter" href="../interfaces/src__types_phase-types.DynamicPhase.html#isk">K</a><span class="tsd-signature-symbol">,</span><br/><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">:</span> <span class="tsd-kind-parameter">this</span> <span class="tsd-signature-keyword">is</span> <a href="../types/src__types_phase-types.PhaseMap.html" class="tsd-signature-type tsd-kind-type-alias">PhaseMap</a><span class="tsd-signature-symbol">[</span><a class="tsd-signature-type tsd-kind-type-parameter" href="../interfaces/src__types_phase-types.DynamicPhase.html#isk">K</a><span class="tsd-signature-symbol">]</span><a href="#is-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Check if the phase is of the given type without requiring <code>instanceof</code>.</p>
</div><section class="tsd-panel"><h4>Type Parameters</h4><ul class="tsd-type-parameter-list"><li><span id="isk"><span class="tsd-kind-type-parameter">K</span> <span class="tsd-signature-keyword">extends</span> <br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;AddEnemyBuffModifierPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;AttemptCapturePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;AttemptRunPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;BattleEndPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;BerryPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CheckInterludePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CheckStatusEffectPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CheckSwitchPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CommandPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;CommonAnimPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;DamageAnimPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;DynamicPhaseMarker&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EggHatchPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EggLapsePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EggSummaryPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EncounterPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EndCardPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EndEvolutionPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EnemyCommandPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;EvolutionPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ExpPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;FaintPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;FormChangePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;GameOverPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;GameOverModifierRewardPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;HideAbilityPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;HidePartyExpBarPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LearnMovePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LevelCapPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LevelUpPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LoadMoveAnimPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;LoginPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MessagePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ModifierRewardPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoneyRewardPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveAnimPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveChargePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveEffectPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveEndPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MoveHeaderPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MovePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterOptionSelectedPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterBattlePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterBattleStartCleanupPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;MysteryEncounterRewardsPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostMysteryEncounterPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;NewBattlePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;NewBiomeEncounterPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;NextEncounterPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ObtainStatusEffectPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PartyExpPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PartyHealPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PokemonAnimPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PokemonHealPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PokemonTransformPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PositionalTagPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostGameOverPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostSummonPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;PostTurnStatusEffectPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;QuietFormChangePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ReloadSessionPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ResetStatusPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ReturnPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;RevivalBlessingPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;RibbonModifierRewardPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ScanIvsPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectBiomePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectChallengePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectGenderPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectModifierPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectStarterPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SelectTargetPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShinySparklePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShowAbilityPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShowPartyExpBarPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ShowTrainerPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;StatStageChangePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SummonMissingPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SummonPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SwitchBiomePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SwitchPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;SwitchSummonPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TeraPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TitlePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;ToggleDoublePositionPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TrainerVictoryPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TurnEndPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TurnInitPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;TurnStartPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;UnavailablePhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;UnlockPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;VictoryPhase&quot;</span><br/>    <span class="tsd-signature-symbol">|</span> <span class="tsd-signature-type">&quot;WeatherEffectPhase&quot;</span></span></li></ul></section><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">phase</span>: <a class="tsd-signature-type tsd-kind-type-parameter" href="../interfaces/src__types_phase-types.DynamicPhase.html#isk">K</a></span><div class="tsd-comment tsd-typography"><p>The string name of the phase to check.</p>
</div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-kind-parameter">this</span> <span class="tsd-signature-keyword">is</span> <a href="../types/src__types_phase-types.PhaseMap.html" class="tsd-signature-type tsd-kind-type-alias">PhaseMap</a><span class="tsd-signature-symbol">[</span><a class="tsd-signature-type tsd-kind-type-parameter" href="../interfaces/src__types_phase-types.DynamicPhase.html#isk">K</a><span class="tsd-signature-symbol">]</span></h4><p>Whether this phase is of the provided type.</p>
<div class="tsd-comment tsd-typography"><div class="tsd-tag-remarks"><h4 class="tsd-anchor-link" id="remarks">Remarks<a href="#remarks" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h4><p>This does not check for subclasses! It only checks if the phase is <em>exactly</em> the given type.
This method exists to avoid circular import issues, as using <code>instanceof</code> would require importing each phase.</p>
</div></div><aside class="tsd-sources"><p>Inherited from <a href="src_phase.Phase.html">Phase</a>.<a href="src_phase.Phase.html#is">is</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phase.ts#L32">src/phase.ts:32</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="sin"><span>sin</span><a href="#sin" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="sin-1"><span class="tsd-kind-call-signature">sin</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">index</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">,</span> <span class="tsd-kind-parameter">amplitude</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span><a href="#sin-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Helper function to generate sine. (Why is this not a Utils?!?)</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">index</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>random number from 0-7 being passed in to scale pi/128</p>
</div></li><li><span><span class="tsd-kind-parameter">amplitude</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>Scaling</p>
</div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">number</span></h4><p>a number</p>
<aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L417">src/phases/egg-hatch-phase.ts:417</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="start"><span>start</span><a href="#start" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="start-1"><span class="tsd-kind-call-signature">start</span><span class="tsd-signature-symbol">()</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">void</span><a href="#start-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Start the current phase.</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><p>Overrides <a href="src_phase.Phase.html">Phase</a>.<a href="src_phase.Phase.html#start">start</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L77">src/phases/egg-hatch-phase.ts:77</a></li></ul></aside></div></li></ul></section><section class="tsd-panel tsd-member"><h3 class="tsd-anchor-link" id="tryskip"><span>try<wbr/>Skip</span><a href="#tryskip" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class=""><div class="tsd-signature tsd-anchor-link" id="tryskip-1"><span class="tsd-kind-call-signature">trySkip</span><span class="tsd-signature-symbol">()</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span><a href="#tryskip-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24" aria-hidden="true"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></div><div class="tsd-description"><div class="tsd-comment tsd-typography"><p>Tries to skip the hatching animation</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><p>false if cannot be skipped or already skipped. True otherwise</p>
<aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/6766940fa15202c9995f2fed7287bf85939d9816/src/phases/egg-hatch-phase.ts#L288">src/phases/egg-hatch-phase.ts:288</a></li></ul></aside></div></li></ul></section></section></details></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-accordion"><summary class="tsd-accordion-summary"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h3>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><span class="settings-label">Member Visibility</span><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-protected" name="protected"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" 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value="dark">Dark</option></select></div></div></details></div><details open class="tsd-accordion tsd-page-navigation"><summary class="tsd-accordion-summary"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg><h3>On This Page</h3></summary><div class="tsd-accordion-details"><details open class="tsd-accordion tsd-page-navigation-section"><summary class="tsd-accordion-summary" data-key="section-Constructors"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Constructors</summary><div><a href="#constructor"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Constructor"><use href="../assets/icons.svg#icon-512"></use></svg><span>constructor</span></a></div></details><details open class="tsd-accordion tsd-page-navigation-section"><summary class="tsd-accordion-summary" data-key="section-Properties"><svg width="20" height="20" viewBox="0 0 24 24" fill="none" aria-hidden="true"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Properties</summary><div><a href="#canskip" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>can<wbr/>Skip</span></a><a href="#egg" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg</span></a><a href="#eggcontainer" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Container</span></a><a href="#eggcountercontainer" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Counter<wbr/>Container</span></a><a href="#eggcracksprite" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Crack<wbr/>Sprite</span></a><a href="#egghatchbg" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Bg</span></a><a href="#egghatchcontainer" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Container</span></a><a href="#egghatchdata" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Data</span></a><a href="#egghatchhandler" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Handler</span></a><a href="#egghatchoverlay" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Hatch<wbr/>Overlay</span></a><a href="#egglapsephase" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Lapse<wbr/>Phase</span></a><a href="#egglightraysoverlay" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Lightrays<wbr/>Overlay</span></a><a href="#eggmoveindex" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Move<wbr/>Index</span></a><a href="#eggsprite" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>egg<wbr/>Sprite</span></a><a href="#eggstohatchcount" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>eggs<wbr/>To<wbr/>Hatch<wbr/>Count</span></a><a href="#evolutionbgm" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>evolution<wbr/>Bgm</span></a><a href="#hatched" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use href="../assets/icons.svg#icon-1024"></use></svg><span>hatched</span></a><a href="#infocontainer" class="tsd-is-private"><svg class="tsd-kind-icon" viewBox="0 0 24 24" aria-label="Property"><use 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