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https://github.com/pagefaultgames/pokerogue/pull/6109 * Move asset initialization into `preload` instead of `launchBattle` * Fix init problems; remove unused `waitUntil` util function * Fixed missing `clearAllPhases` call
52 lines
1.4 KiB
TypeScript
52 lines
1.4 KiB
TypeScript
import { GameManager } from "#test/test-utils/game-manager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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describe("Test misc", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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});
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it("test fetch mock async", async () => {
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const spy = vi.fn();
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await fetch("https://localhost:8080/account/info")
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.then(response => {
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expect(response.status).toBe(200);
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expect(response.ok).toBe(true);
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return response.json();
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})
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.then(data => {
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spy(); // Call the spy function
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expect(data).toEqual({ username: "greenlamp", lastSessionSlot: 0 });
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});
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expect(spy).toHaveBeenCalled();
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});
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it("test fetch mock sync", async () => {
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const response = await fetch("https://localhost:8080/account/info");
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const data = await response.json();
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expect(response.ok).toBe(true);
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expect(response.status).toBe(200);
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expect(data).toEqual({ username: "greenlamp", lastSessionSlot: 0 });
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});
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it("test apifetch mock sync", async () => {
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const data = await game.scene.cachedFetch("./battle-anims/splishy-splash.json");
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expect(data).toBeDefined();
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});
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});
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