pokerogue/test/internals.test.ts
Sirz Benjie 51d4c33de0
[Misc] Standardize-file-names (#6137)
* Standardize filenames to kebab-case

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>

* Move script outside of public folder

* Move update_exp_sprites to scripts

* Add ls-lint to lint file and directory names

* Update lefthook.yml to skip merge / rebase on all pre-commit commands

---------

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>
2025-07-24 16:38:31 -04:00

44 lines
1.3 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { SpeciesId } from "#enums/species-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Internals", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
});
it("should provide Eevee with 3 defined abilities", async () => {
await game.classicMode.runToSummon([SpeciesId.EEVEE]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.getSpeciesForm().getAbilityCount()).toBe(3);
expect(eevee.getSpeciesForm().getAbility(0)).toBe(AbilityId.RUN_AWAY);
expect(eevee.getSpeciesForm().getAbility(1)).toBe(AbilityId.ADAPTABILITY);
expect(eevee.getSpeciesForm().getAbility(2)).toBe(AbilityId.ANTICIPATION);
});
it("should set Eeeve abilityIndex between 0-2", async () => {
await game.classicMode.runToSummon([SpeciesId.EEVEE]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.abilityIndex).toBeGreaterThanOrEqual(0);
expect(eevee.abilityIndex).toBeLessThanOrEqual(2);
});
});