pokerogue/test/test-utils/matchers/to-have-status-effect.ts
Bertie690 5ed9e152ab
[Test] Port over + augment remaining test matchers from pkty (#6159)
* Partially ported over pkty matchers (WIP)

* Cleaned up some more matchers

* Fiexd up matchers

* Fixed up remaining matchers

* Removed the word "matcher" from the pkty matcher functions

If we want them back we can always undo this commit and convert the other custom ones

* Added wip spite test

* Added `toHaveUsedPP` matcher

* Fixed up docs and tests

* Fixed spite test

* Ran biome

* Apply Biome

* Reverted biome breaking i18next

* Update src/typings/i18next.d.ts comment

* Fixed log message to not be overly verbose

* Added option to check for all PP used in pp matcher + cleaned up grudge tests

* Fixed up tests

* Fixed tests and such

* Fix various TSDocs + missing TSDoc imports
2025-08-02 15:35:06 -07:00

84 lines
3.3 KiB
TypeScript

/* biome-ignore-start lint/correctness/noUnusedImports: tsdoc imports */
import type { Status } from "#data/status-effect";
import type { Pokemon } from "#field/pokemon";
/* biome-ignore-end lint/correctness/noUnusedImports: tsdoc imports */
import { getPokemonNameWithAffix } from "#app/messages";
import { StatusEffect } from "#enums/status-effect";
import { getEnumStr, getOnelineDiffStr } from "#test/test-utils/string-utils";
import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils";
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
export type expectedStatusType =
| StatusEffect
| { effect: StatusEffect.TOXIC; toxicTurnCount: number }
| { effect: StatusEffect.SLEEP; sleepTurnsRemaining: number };
/**
* Matcher that checks if a Pokemon's {@linkcode StatusEffect} is as expected
* @param received - The actual value received. Should be a {@linkcode Pokemon}
* @param expectedStatus - The {@linkcode StatusEffect} the Pokemon is expected to have,
* or a partially filled {@linkcode Status} containing the desired properties
* @returns Whether the matcher passed
*/
export function toHaveStatusEffect(
this: MatcherState,
received: unknown,
expectedStatus: expectedStatusType,
): SyncExpectationResult {
if (!isPokemonInstance(received)) {
return {
pass: false,
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
};
}
const pkmName = getPokemonNameWithAffix(received);
const actualEffect = received.status?.effect ?? StatusEffect.NONE;
// Check exclusively effect equality first, coercing non-matching status effects to numbers.
if (actualEffect !== (expectedStatus as Exclude<typeof expectedStatus, StatusEffect>)?.effect) {
// This is actually 100% safe as `expectedStatus?.effect` will evaluate to `undefined` if a StatusEffect was passed,
// which will never match actualEffect by definition
expectedStatus = (expectedStatus as Exclude<typeof expectedStatus, StatusEffect>).effect;
}
if (typeof expectedStatus === "number") {
const pass = this.equals(actualEffect, expectedStatus, [...this.customTesters, this.utils.iterableEquality]);
const actualStr = getEnumStr(StatusEffect, actualEffect, { prefix: "StatusEffect." });
const expectedStr = getEnumStr(StatusEffect, expectedStatus, { prefix: "StatusEffect." });
return {
pass,
message: () =>
pass
? `Expected ${pkmName} to NOT have ${expectedStr}, but it did!`
: `Expected ${pkmName} to have status effect ${expectedStr}, but got ${actualStr} instead!`,
expected: expectedStatus,
actual: actualEffect,
};
}
// Check for equality of all fields (for toxic turn count/etc)
const actualStatus = received.status;
const pass = this.equals(received, expectedStatus, [
...this.customTesters,
this.utils.subsetEquality,
this.utils.iterableEquality,
]);
const expectedStr = getOnelineDiffStr.call(this, expectedStatus);
const actualStr = getOnelineDiffStr.call(this, actualStatus);
return {
pass,
message: () =>
pass
? `Expected ${pkmName}'s status to NOT match ${expectedStr}, but it did!`
: `Expected ${pkmName}'s status to match ${expectedStr}, but got ${actualStr} instead!`,
expected: expectedStatus,
actual: actualStatus,
};
}