import { BattlerIndex } from "#enums/battler-index"; import { Status } from "#app/data/status-effect"; import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Moves - Purify", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("single") .starterSpecies(SpeciesId.PYUKUMUKU) .startingLevel(10) .moveset([MoveId.PURIFY, MoveId.SIZZLY_SLIDE]) .enemySpecies(SpeciesId.MAGIKARP) .enemyLevel(10) .enemyMoveset([MoveId.SPLASH]); }); test("Purify heals opponent status effect and restores user hp", async () => { await game.classicMode.startBattle(); const enemyPokemon: EnemyPokemon = game.scene.getEnemyPokemon()!; const playerPokemon: PlayerPokemon = game.scene.getPlayerPokemon()!; playerPokemon.hp = playerPokemon.getMaxHp() - 1; enemyPokemon.status = new Status(StatusEffect.BURN); game.move.select(MoveId.PURIFY); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEndPhase); expect(enemyPokemon.status).toBeNull(); expect(playerPokemon.isFullHp()).toBe(true); }); test("Purify does not heal if opponent doesnt have any status effect", async () => { await game.classicMode.startBattle(); const playerPokemon: PlayerPokemon = game.scene.getPlayerPokemon()!; playerPokemon.hp = playerPokemon.getMaxHp() - 1; const playerInitialHp = playerPokemon.hp; game.move.select(MoveId.PURIFY); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to(MoveEndPhase); expect(playerPokemon.hp).toBe(playerInitialHp); }); });