import { BattlerIndex } from "#enums/battler-index"; import GameManager from "#test/testUtils/gameManager"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Gigaton Hammer", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("single") .enemySpecies(SpeciesId.MAGIKARP) .starterSpecies(SpeciesId.FEEBAS) .moveset([MoveId.GIGATON_HAMMER]) .startingLevel(10) .enemyLevel(100) .enemyMoveset(MoveId.SPLASH) .criticalHits(false); }); it("can't be used two turns in a row", async () => { await game.classicMode.startBattle(); const enemy1 = game.scene.getEnemyPokemon()!; game.move.select(MoveId.GIGATON_HAMMER); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to("MoveEndPhase"); expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp()); await game.doKillOpponents(); await game.toNextWave(); game.move.select(MoveId.GIGATON_HAMMER); await game.toNextTurn(); const enemy2 = game.scene.getEnemyPokemon()!; expect(enemy2.hp).toBe(enemy2.getMaxHp()); }); it("can be used again if recalled and sent back out", async () => { game.override.startingWave(4); await game.classicMode.startBattle(); const enemy1 = game.scene.getEnemyPokemon()!; game.move.select(MoveId.GIGATON_HAMMER); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.phaseInterceptor.to("MoveEndPhase"); expect(enemy1.hp).toBeLessThan(enemy1.getMaxHp()); await game.doKillOpponents(); await game.toNextWave(); game.move.select(MoveId.GIGATON_HAMMER); await game.toNextTurn(); const enemy2 = game.scene.getEnemyPokemon()!; expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); }); });