import { MoveResult } from "#enums/move-result"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - False Swipe", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([MoveId.FALSE_SWIPE]) .ability(AbilityId.BALL_FETCH) .startingLevel(1000) .battleStyle("single") .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); }); it("should reduce the target to 1 HP", async () => { await game.classicMode.startBattle([SpeciesId.MILOTIC]); const player = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; game.move.select(MoveId.FALSE_SWIPE); await game.toNextTurn(); game.move.select(MoveId.FALSE_SWIPE); await game.phaseInterceptor.to("BerryPhase"); expect(enemy.hp).toBe(1); const falseSwipeHistory = player .getMoveHistory() .every(turnMove => turnMove.move === MoveId.FALSE_SWIPE && turnMove.result === MoveResult.SUCCESS); expect(falseSwipeHistory).toBe(true); }); });