import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Defog", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([MoveId.MIST, MoveId.SAFEGUARD, MoveId.SPLASH]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") .criticalHits(false) .enemySpecies(SpeciesId.SHUCKLE) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset([MoveId.DEFOG, MoveId.GROWL]); }); it("should not allow Safeguard to be active", async () => { await game.classicMode.startBattle([SpeciesId.REGIELEKI]); const playerPokemon = game.scene.getPlayerField(); const enemyPokemon = game.scene.getEnemyField(); game.move.select(MoveId.SAFEGUARD); await game.move.selectEnemyMove(MoveId.DEFOG); await game.phaseInterceptor.to("BerryPhase"); expect(playerPokemon[0].isSafeguarded(enemyPokemon[0])).toBe(false); expect(true).toBe(true); }); it("should not allow Mist to be active", async () => { await game.classicMode.startBattle([SpeciesId.REGIELEKI]); const playerPokemon = game.scene.getPlayerField(); game.move.select(MoveId.MIST); await game.move.selectEnemyMove(MoveId.DEFOG); await game.toNextTurn(); game.move.select(MoveId.SPLASH); await game.move.selectEnemyMove(MoveId.GROWL); await game.phaseInterceptor.to("BerryPhase"); expect(playerPokemon[0].getStatStage(Stat.ATK)).toBe(-1); expect(true).toBe(true); }); });