import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; import GameManager from "#test/testUtils/gameManager"; import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { Stat } from "#enums/stat"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { BerryPhase } from "#app/phases/berry-phase"; import { CommandPhase } from "#app/phases/command-phase"; describe("Moves - Crafty Shield", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("double") .moveset([MoveId.CRAFTY_SHIELD, MoveId.SPLASH, MoveId.SWORDS_DANCE]) .enemySpecies(SpeciesId.SNORLAX) .enemyMoveset([MoveId.GROWL]) .enemyAbility(AbilityId.INSOMNIA) .startingLevel(100) .enemyLevel(100); }); test("should protect the user and allies from status moves", async () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]); const leadPokemon = game.scene.getPlayerField(); game.move.select(MoveId.CRAFTY_SHIELD); await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to(BerryPhase, false); leadPokemon.forEach(p => expect(p.getStatStage(Stat.ATK)).toBe(0)); }); test("should not protect the user and allies from attack moves", async () => { game.override.enemyMoveset([MoveId.TACKLE]); await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]); const leadPokemon = game.scene.getPlayerField(); game.move.select(MoveId.CRAFTY_SHIELD); await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to(BerryPhase, false); expect(leadPokemon.some(p => p.hp < p.getMaxHp())).toBeTruthy(); }); test("should protect the user and allies from moves that ignore other protection", async () => { game.override.enemySpecies(SpeciesId.DUSCLOPS).enemyMoveset([MoveId.CURSE]); await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]); const leadPokemon = game.scene.getPlayerField(); game.move.select(MoveId.CRAFTY_SHIELD); await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to(BerryPhase, false); leadPokemon.forEach(p => expect(p.getTag(BattlerTagType.CURSED)).toBeUndefined()); }); test("should not block allies' self-targeted moves", async () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]); const leadPokemon = game.scene.getPlayerField(); game.move.select(MoveId.CRAFTY_SHIELD); await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SWORDS_DANCE, 1); await game.phaseInterceptor.to(BerryPhase, false); expect(leadPokemon[0].getStatStage(Stat.ATK)).toBe(0); expect(leadPokemon[1].getStatStage(Stat.ATK)).toBe(2); }); });