import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Fusion Bolt", () => { let phaserGame: Phaser.Game; let game: GameManager; const fusionBolt = Moves.FUSION_BOLT; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([fusionBolt]) .startingLevel(1) .enemySpecies(Species.RESHIRAM) .enemyAbility(Abilities.ROUGH_SKIN) .enemyMoveset(Moves.SPLASH) .battleStyle("single") .startingWave(97) .disableCrits(); }); it("should not make contact", async () => { await game.classicMode.startBattle([Species.ZEKROM]); const partyMember = game.scene.getPlayerPokemon()!; const initialHp = partyMember.hp; game.move.select(fusionBolt); await game.toNextTurn(); expect(initialHp - partyMember.hp).toBe(0); }, 20000); });