import {afterEach, beforeAll, beforeEach, describe, it, vi} from "vitest"; import GameManager from "#app/test/utils/gameManager"; import Phaser from "phaser"; import * as overrides from "#app/overrides"; import {Species} from "#app/data/enums/species"; import {Moves} from "#app/data/enums/moves"; import {Abilities} from "#app/data/enums/abilities"; describe("Test Battle Phase", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); }); it("should start phase", async() => { vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO); vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA); vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000); vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3); vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]); vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION); vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true); await game.startBattle(); }, 100000); });