import { BattlerTagType } from "#app/enums/battler-tag-type"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Wind Power", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("single") .enemySpecies(SpeciesId.SHIFTRY) .enemyAbility(AbilityId.WIND_POWER) .moveset([MoveId.TAILWIND, MoveId.SPLASH, MoveId.PETAL_BLIZZARD, MoveId.SANDSTORM]) .enemyMoveset(MoveId.SPLASH); }); it("becomes charged when hit by wind moves", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const shiftry = game.scene.getEnemyPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.move.select(MoveId.PETAL_BLIZZARD); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); }); it("becomes charged when Tailwind takes effect on its side", async () => { game.override.ability(AbilityId.WIND_POWER).enemySpecies(SpeciesId.MAGIKARP); await game.classicMode.startBattle([SpeciesId.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.move.select(MoveId.TAILWIND); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); }); it("does not become charged when Tailwind takes effect on opposing side", async () => { game.override.enemySpecies(SpeciesId.MAGIKARP).ability(AbilityId.WIND_POWER); await game.classicMode.startBattle([SpeciesId.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon()!; const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.move.select(MoveId.TAILWIND); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined(); }); it("does not interact with Sandstorm", async () => { game.override.enemySpecies(SpeciesId.MAGIKARP); await game.classicMode.startBattle([SpeciesId.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.move.select(MoveId.SANDSTORM); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); }); });