import * as Modifiers from './modifier'; import { AttackMove, Moves, allMoves } from '../data/move'; import { PokeballType, getPokeballName } from '../data/pokeball'; import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from '../pokemon'; import { EvolutionItem, pokemonEvolutions } from '../data/pokemon-evolutions'; import { Stat, getStatName } from '../data/pokemon-stat'; import { tmPoolTiers, tmSpecies } from '../data/tms'; import { Type } from '../data/type'; import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from '../ui/party-ui-handler'; import * as Utils from '../utils'; import { TempBattleStat, getTempBattleStatBoosterItemName, getTempBattleStatName } from '../data/temp-battle-stat'; import { BerryType, getBerryEffectDescription, getBerryName } from '../data/berry'; import { Unlockables } from '../system/unlockables'; import { GameMode } from '../game-mode'; import { StatusEffect, getStatusEffectDescriptor } from '../data/status-effect'; type Modifier = Modifiers.Modifier; export enum ModifierTier { COMMON, GREAT, ULTRA, MASTER, LUXURY }; export enum ModifierPoolType { PLAYER, WILD, TRAINER, ENEMY_BUFF } type NewModifierFunc = (type: ModifierType, args: any[]) => Modifier; export class ModifierType { public id: string; public generatorId: string; public name: string; public description: string; public iconImage: string; public group: string; public soundName: string; public tier: ModifierTier; protected newModifierFunc: NewModifierFunc; constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string, soundName?: string) { this.name = name; this.description = description; this.iconImage = iconImage || name?.replace(/[ \-]/g, '_')?.replace(/['\.]/g, '')?.toLowerCase(); this.group = group || ''; this.soundName = soundName || 'restore'; this.newModifierFunc = newModifierFunc; } setTier(tier: ModifierTier): void { this.tier = tier; } newModifier(...args: any[]): Modifier { return this.newModifierFunc(this, args); } } type ModifierTypeGeneratorFunc = (party: Pokemon[], pregenArgs?: any[]) => ModifierType; export class ModifierTypeGenerator extends ModifierType { private genTypeFunc: ModifierTypeGeneratorFunc; constructor(genTypeFunc: ModifierTypeGeneratorFunc) { super(null, null, null, null); this.genTypeFunc = genTypeFunc; } generateType(party: Pokemon[], pregenArgs?: any[]) { const ret = this.genTypeFunc(party, pregenArgs); if (ret) { ret.generatorId = ret.id; ret.id = this.id; ret.setTier(this.tier); } return ret; } } export interface GeneratedPersistentModifierType { getPregenArgs(): any[]; } class AddPokeballModifierType extends ModifierType { constructor(pokeballType: PokeballType, count: integer, iconImage?: string) { super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}`, (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb', 'pb_bounce_1'); } } export class PokemonModifierType extends ModifierType { public selectFilter: PokemonSelectFilter; constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string, soundName?: string) { super(name, description, newModifierFunc, iconImage, group, soundName); this.selectFilter = selectFilter; } } export class PokemonHeldItemModifierType extends PokemonModifierType { constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string, soundName?: string) { super(name, description, newModifierFunc, undefined, iconImage, group, soundName); } newModifier(...args: any[]): Modifiers.PokemonHeldItemModifier { return super.newModifier(...args) as Modifiers.PokemonHeldItemModifier; } } export class PokemonHpRestoreModifierType extends PokemonModifierType { protected restorePoints: integer; protected restorePercent: integer; constructor(name: string, restorePoints: integer, restorePercent: integer, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string) { super(name, restorePoints ? `Restore ${restorePoints} HP or ${restorePercent}% HP for one Pokémon, whichever is higher` : `Restore ${restorePercent}% HP for one Pokémon`, newModifierFunc || ((_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, false)), selectFilter || ((pokemon: PlayerPokemon) => { if (!pokemon.hp || pokemon.hp >= pokemon.getMaxHp()) return PartyUiHandler.NoEffectMessage; return null; }), iconImage, group || 'potion'); this.restorePoints = restorePoints; this.restorePercent = restorePercent; } } export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { constructor(name: string, restorePercent: integer, iconImage?: string) { super(name, 0, restorePercent, (_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, 0, this.restorePercent, true), ((pokemon: PlayerPokemon) => { if (!pokemon.isFainted()) return PartyUiHandler.NoEffectMessage; return null; }), iconImage, 'revive'); this.description = `Revive one Pokémon and restore ${restorePercent}% HP`; this.selectFilter = (pokemon: PlayerPokemon) => { if (pokemon.hp) return PartyUiHandler.NoEffectMessage; return null; }; } } export class PokemonStatusHealModifierType extends PokemonModifierType { constructor(name: string) { super(name, `Heal any status ailment for one Pokémon`, ((_type, args) => new Modifiers.PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id)), ((pokemon: PlayerPokemon) => { if (!pokemon.hp || !pokemon.status) return PartyUiHandler.NoEffectMessage; return null; })); } } export abstract class PokemonMoveModifierType extends PokemonModifierType { public moveSelectFilter: PokemonMoveSelectFilter; constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, moveSelectFilter?: PokemonMoveSelectFilter, iconImage?: string, group?: string) { super(name, description, newModifierFunc, selectFilter, iconImage, group); this.moveSelectFilter = moveSelectFilter; } } export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { protected restorePoints: integer; constructor(name: string, restorePoints: integer, iconImage?: string) { super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for one Pokémon move`, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { if (!pokemonMove.ppUsed) return PartyUiHandler.NoEffectMessage; return null; }, iconImage, 'ether'); this.restorePoints = this.restorePoints; } } export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { protected restorePoints: integer; constructor(name: string, restorePoints: integer, iconImage?: string) { super(name, `Restore ${restorePoints > -1 ? restorePoints : 'all'} PP for all of one Pokémon's moves`, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), (pokemon: PlayerPokemon) => { if (!pokemon.getMoveset().filter(m => m.ppUsed).length) return PartyUiHandler.NoEffectMessage; return null; }, iconImage, 'elixir'); this.restorePoints = this.restorePoints; } } export class RememberMoveModifierType extends PokemonModifierType { constructor(name: string, description: string, iconImage?: string, group?: string) { super(name, description, (type, args) => new Modifiers.RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as integer)), (pokemon: PlayerPokemon) => { if (!pokemon.getLearnableLevelMoves().length) return PartyUiHandler.NoEffectMessage; return null; }, iconImage, group); } } export class DoubleBattleChanceBoosterModifierType extends ModifierType { public battleCount: integer; constructor(name: string, battleCount: integer) { super(name, `Doubles the chance of an encounter being a double battle for ${battleCount} battles`, (_type, _args) => new Modifiers.DoubleBattleChanceBoosterModifier(this, this.battleCount), null, 'lure'); this.battleCount = battleCount; } } export class TempBattleStatBoosterModifierType extends ModifierType implements GeneratedPersistentModifierType { public tempBattleStat: TempBattleStat; constructor(tempBattleStat: TempBattleStat) { super(getTempBattleStatBoosterItemName(tempBattleStat), `Increases the ${getTempBattleStatName(tempBattleStat)} of all party members by 1 stage for 5 battles`, (_type, _args) => new Modifiers.TempBattleStatBoosterModifier(this, this.tempBattleStat), getTempBattleStatBoosterItemName(tempBattleStat).replace(/\./g, '').replace(/[ ]/g, '_').toLowerCase()); this.tempBattleStat = tempBattleStat; } getPregenArgs(): any[] { return [ this.tempBattleStat ]; } } export class BerryModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { private berryType: BerryType; constructor(berryType: BerryType) { super(getBerryName(berryType), getBerryEffectDescription(berryType), (type, args) => new Modifiers.BerryModifier(type, (args[0] as Pokemon).id, berryType), null, 'berry'); this.berryType = berryType; } getPregenArgs(): any[] { return [ this.berryType ]; } } function getAttackTypeBoosterItemName(type: Type) { switch (type) { case Type.NORMAL: return 'Silk Scarf'; case Type.FIGHTING: return 'Black Belt'; case Type.FLYING: return 'Sharp Beak'; case Type.POISON: return 'Poison Barb'; case Type.GROUND: return 'Soft Sand'; case Type.ROCK: return 'Hard Stone'; case Type.BUG: return 'Silver Powder'; case Type.GHOST: return 'Spell Tag'; case Type.STEEL: return 'Metal Coat'; case Type.FIRE: return 'Charcoal'; case Type.WATER: return 'Mystic Water'; case Type.GRASS: return 'Miracle Seed'; case Type.ELECTRIC: return 'Magnet'; case Type.PSYCHIC: return 'Twisted Spoon'; case Type.ICE: return 'Never-Melt Ice' case Type.DRAGON: return 'Dragon Fang'; case Type.DARK: return 'Black Glasses'; case Type.FAIRY: return 'Clefairy Doll'; } } export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { public moveType: Type; public boostPercent: integer; constructor(moveType: Type, boostPercent: integer) { super(getAttackTypeBoosterItemName(moveType), `Inceases the power of a Pokémon's ${Utils.toReadableString(Type[moveType])}-type moves by 20%`, (_type, args) => new Modifiers.AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent), `${getAttackTypeBoosterItemName(moveType).replace(/[ \-]/g, '_').toLowerCase()}`); this.moveType = moveType; this.boostPercent = boostPercent; } getPregenArgs(): any[] { return [ this.moveType ]; } } export class PokemonLevelIncrementModifierType extends PokemonModifierType { constructor(name: string, iconImage?: string) { super(name, `Increase a Pokémon\'s level by 1`, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), (_pokemon: PlayerPokemon) => null, iconImage); } } export class AllPokemonLevelIncrementModifierType extends ModifierType { constructor(name: string, iconImage?: string) { super(name, `Increase all party members' level by 1`, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1), iconImage); } } function getBaseStatBoosterItemName(stat: Stat) { switch (stat) { case Stat.HP: return 'Hp-Up'; case Stat.ATK: return 'Protein'; case Stat.DEF: return 'Iron'; case Stat.SPATK: return 'Calcium'; case Stat.SPDEF: return 'Zinc'; case Stat.SPD: return 'Carbos'; } } export class PokemonBaseStatBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { private stat: Stat; constructor(name: string, stat: Stat, _iconImage?: string) { super(name, `Increases the holder's base ${getStatName(stat)} by 20%`, (_type, args) => new Modifiers.PokemonBaseStatModifier(this, (args[0] as Pokemon).id, this.stat)); this.stat = stat; } getPregenArgs(): any[] { return [ this.stat ]; } } class AllPokemonFullHpRestoreModifierType extends ModifierType { constructor(name: string, description?: string, newModifierFunc?: NewModifierFunc, iconImage?: string) { super(name, description || `Restore 100% HP for all Pokémon`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100)), iconImage); } } class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierType { constructor(name: string, iconImage?: string) { super(name, `Revives all fainted Pokémon, restoring 100% HP`, (_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, true), iconImage); } } export class ExpBoosterModifierType extends ModifierType { constructor(name: string, boostPercent: integer, iconImage?: string) { super(name, `Increases gain of EXP. Points by ${boostPercent}%`, () => new Modifiers.ExpBoosterModifier(this, boostPercent), iconImage); } } export class PokemonExpBoosterModifierType extends PokemonHeldItemModifierType { constructor(name: string, boostPercent: integer, iconImage?: string) { super(name, `Increases the holder's gain of EXP. Points by ${boostPercent}%`, (_type, args) => new Modifiers.PokemonExpBoosterModifier(this, (args[0] as Pokemon).id, boostPercent), iconImage); } } export class TmModifierType extends PokemonModifierType { public moveId: Moves; constructor(moveId: Moves) { super(`TM${Utils.padInt(Object.keys(tmSpecies).indexOf(moveId.toString()) + 1, 3)} - ${allMoves[moveId].name}`, `Teach ${allMoves[moveId].name} to a Pokémon`, (_type, args) => new Modifiers.TmModifier(this, (args[0] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemon.compatibleTms.indexOf(moveId) === -1 || pokemon.getMoveset().filter(m => m?.moveId === moveId).length) return PartyUiHandler.NoEffectMessage; return null; }, `tm_${Type[allMoves[moveId].type].toLowerCase()}`, 'tm'); this.moveId = moveId; } } function getEvolutionItemName(evolutionItem: EvolutionItem) { switch (evolutionItem) { case EvolutionItem.LINKING_CORD: return 'Linking Cord'; case EvolutionItem.SUN_STONE: return 'Sun Stone'; case EvolutionItem.MOON_STONE: return 'Moon Stone'; case EvolutionItem.LEAF_STONE: return 'Leaf Stone'; case EvolutionItem.FIRE_STONE: return 'Fire Stone'; case EvolutionItem.WATER_STONE: return 'Water Stone'; case EvolutionItem.THUNDER_STONE: return 'Thunder Stone'; case EvolutionItem.ICE_STONE: return 'Ice Stone'; case EvolutionItem.DUSK_STONE: return 'Dusk Stone'; case EvolutionItem.DAWN_STONE: return 'Dawn Stone'; case EvolutionItem.SHINY_STONE: return 'Shiny Stone'; } } export class EvolutionItemModifierType extends PokemonModifierType implements GeneratedPersistentModifierType { public evolutionItem: EvolutionItem; constructor(evolutionItem: EvolutionItem) { super(getEvolutionItemName(evolutionItem), `Causes certain Pokémon to evolve`, (_type, args) => new Modifiers.EvolutionItemModifier(this, (args[0] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) && pokemonEvolutions[pokemon.species.speciesId].filter(e => e.item === this.evolutionItem && (!e.condition || e.condition.predicate(pokemon))).length) return null; return PartyUiHandler.NoEffectMessage; }, getEvolutionItemName(evolutionItem).replace(/[ \-]/g, '_').toLowerCase()); this.evolutionItem = evolutionItem; } getPregenArgs(): any[] { return [ this.evolutionItem ]; } } export class FusePokemonModifierType extends PokemonModifierType { constructor(name: string, iconImage?: string) { super(name, 'Combines two Pokémon, giving the first Pokémon the ability of the second', (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemon.isFusion()) return PartyUiHandler.NoEffectMessage; return null; }, iconImage); } } export class UnfusePokemonModifierType extends PokemonModifierType { constructor(name: string, iconImage?: string) { super(name, 'Removes the fusion aspects of a spliced Pokémon, but the second Pokémon is lost', (_type, args) => new Modifiers.UnfusePokemonModifier(this, (args[0] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (!pokemon.isFusion()) return PartyUiHandler.NoEffectMessage; return null; }, iconImage); } } class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator { constructor() { super((party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) return new AttackTypeBoosterModifierType(pregenArgs[0] as Type, 20); const attackMoveTypes = party.map(p => p.getMoveset().map(m => m.getMove()).filter(m => m instanceof AttackMove).map(m => m.type)).flat(); const attackMoveTypeWeights = new Map(); let totalWeight = 0; for (let t of attackMoveTypes) { if (attackMoveTypeWeights.has(t)) { if (attackMoveTypeWeights.get(t) < 3) attackMoveTypeWeights.set(t, attackMoveTypeWeights.get(t) + 1); else continue; } else attackMoveTypeWeights.set(t, 1); totalWeight++; } if (!totalWeight) return null; let type: Type; const randInt = Utils.randSeedInt(totalWeight); let weight = 0; for (let t of attackMoveTypeWeights.keys()) { const typeWeight = attackMoveTypeWeights.get(t); if (randInt <= weight + typeWeight) { type = t; break; } weight += typeWeight; } return new AttackTypeBoosterModifierType(type, 20); }); } } class TmModifierTypeGenerator extends ModifierTypeGenerator { constructor(tier: ModifierTier) { super((party: Pokemon[]) => { const partyMemberCompatibleTms = party.map(p => (p as PlayerPokemon).compatibleTms); const tierUniqueCompatibleTms = partyMemberCompatibleTms.flat().filter(tm => tmPoolTiers[tm] === tier).filter(tm => !allMoves[tm].name.endsWith(' (N)')).filter((tm, i, array) => array.indexOf(tm) === i); if (!tierUniqueCompatibleTms.length) return null; const randTmIndex = Utils.randSeedInt(tierUniqueCompatibleTms.length); return new TmModifierType(tierUniqueCompatibleTms[randTmIndex]); }); } } class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator { constructor() { super((party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) return new EvolutionItemModifierType(pregenArgs[0] as EvolutionItem); const evolutionItemPool = party.filter(p => pokemonEvolutions.hasOwnProperty(p.species.speciesId)).map(p => { const evolutions = pokemonEvolutions[p.species.speciesId] return evolutions.filter(e => e.item !== EvolutionItem.NONE && (!e.condition || e.condition.predicate(p))); }).flat().flatMap(e => e.item); if (!evolutionItemPool.length) return null; return new EvolutionItemModifierType(evolutionItemPool[Utils.randSeedInt(evolutionItemPool.length)]); }); } } export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType { constructor(name: string, chancePercent: integer, iconImage?: string, group?: string, soundName?: string) { super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); } } export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierType { constructor(name: string, iconImage?: string, group?: string, soundName?: string) { super(name, 'Every turn, the holder acquires one held item from the foe', (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), iconImage, group, soundName); } } export class EnemyAttackStatusEffectChanceModifierType extends ModifierType { constructor(name: string, chancePercent: integer, effect: StatusEffect, iconImage?: string) { super(name, `Adds a ${chancePercent}% chance to inflict ${getStatusEffectDescriptor(effect)} with attack moves`, (type, args) => new Modifiers.EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent), iconImage, 'enemy_status_chance') } } export class EnemyInstantReviveChanceModifierType extends ModifierType { constructor(name: string, chancePercent: number, fullHeal: boolean, iconImage?: string) { super(name, `Adds a ${chancePercent}% chance of reviving with ${fullHeal ? 100 : 50}% HP`, (type, _args) => new Modifiers.EnemyInstantReviveChanceModifier(type, fullHeal, chancePercent), iconImage, 'enemy_revive'); } } export type ModifierTypeFunc = () => ModifierType; type WeightedModifierTypeWeightFunc = (party: Pokemon[]) => integer; class WeightedModifierType { public modifierType: ModifierType; public weight: integer | WeightedModifierTypeWeightFunc; constructor(modifierTypeFunc: ModifierTypeFunc, weight: integer | WeightedModifierTypeWeightFunc) { this.modifierType = modifierTypeFunc(); this.modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc); this.weight = weight; } setTier(tier: ModifierTier) { this.modifierType.setTier(tier); } } export const modifierTypes = { POKEBALL: () => new AddPokeballModifierType(PokeballType.POKEBALL, 5, 'pb'), GREAT_BALL: () => new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'), ULTRA_BALL: () => new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'), MASTER_BALL: () => new AddPokeballModifierType(PokeballType.MASTER_BALL, 1, 'mb'), RARE_CANDY: () => new PokemonLevelIncrementModifierType('Rare Candy'), RARER_CANDY: () => new AllPokemonLevelIncrementModifierType('Rarer Candy'), EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(), MAP: () => new ModifierType('Map', 'Allows you to choose your destination at a crossroads', (type, _args) => new Modifiers.MapModifier(type)), POTION: () => new PokemonHpRestoreModifierType('Potion', 20, 10), SUPER_POTION: () => new PokemonHpRestoreModifierType('Super Potion', 50, 25), HYPER_POTION: () => new PokemonHpRestoreModifierType('Hyper Potion', 200, 50), MAX_POTION: () => new PokemonHpRestoreModifierType('Max Potion', 100, 100), REVIVE: () => new PokemonReviveModifierType('Revive', 50), MAX_REVIVE: () => new PokemonReviveModifierType('Max Revive', 100), FULL_HEAL: () => new PokemonStatusHealModifierType('Full Heal'), SACRED_ASH: () => new AllPokemonFullReviveModifierType('Sacred Ash'), REVIVER_SEED: () => new PokemonHeldItemModifierType('Reviver Seed', 'Revives the holder for 1/2 HP upon fainting', (type, args) => new Modifiers.PokemonInstantReviveModifier(type, (args[0] as Pokemon).id)), ETHER: () => new PokemonPpRestoreModifierType('Ether', 10), MAX_ETHER: () => new PokemonPpRestoreModifierType('Max Ether', -1), ELIXIR: () => new PokemonAllMovePpRestoreModifierType('Elixir', 10), MAX_ELIXIR: () => new PokemonAllMovePpRestoreModifierType('Max Elixir', -1), LURE: () => new DoubleBattleChanceBoosterModifierType('Lure', 5), SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType('Super Lure', 10), MAX_LURE: () => new DoubleBattleChanceBoosterModifierType('Max Lure', 25), TEMP_STAT_BOOSTER: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) return new TempBattleStatBoosterModifierType(pregenArgs[0] as TempBattleStat); const randTempBattleStat = Utils.randSeedInt(7) as TempBattleStat; return new TempBattleStatBoosterModifierType(randTempBattleStat); }), BASE_STAT_BOOSTER: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) { const stat = pregenArgs[0] as Stat; return new PokemonBaseStatBoosterModifierType(getBaseStatBoosterItemName(stat), stat); } const randStat = Utils.randSeedInt(6) as Stat; return new PokemonBaseStatBoosterModifierType(getBaseStatBoosterItemName(randStat), randStat); }), ATTACK_TYPE_BOOSTER: () => new AttackTypeBoosterModifierTypeGenerator(), BERRY: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) return new BerryModifierType(pregenArgs[0] as BerryType); const berryTypes = Utils.getEnumValues(BerryType); let randBerryType: BerryType; let rand = Utils.randSeedInt(10); if (rand < 2) randBerryType = BerryType.SITRUS; else if (rand < 4) randBerryType = BerryType.LUM; else randBerryType = berryTypes[Utils.randSeedInt(berryTypes.length - 2) + 2]; return new BerryModifierType(randBerryType); }), TM_COMMON: () => new TmModifierTypeGenerator(ModifierTier.COMMON), TM_GREAT: () => new TmModifierTypeGenerator(ModifierTier.GREAT), TM_ULTRA: () => new TmModifierTypeGenerator(ModifierTier.ULTRA), MEMORY_MUSHROOM: () => new RememberMoveModifierType('Memory Mushroom', 'Recall one Pokémon\'s forgotten move', 'big_mushroom'), EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points', (type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'), EXP_BALANCE: () => new ModifierType('EXP. Balance', 'All EXP. Points received from battles are split between the lower leveled party members', (type, _args) => new Modifiers.ExpBalanceModifier(type)), OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP', (type, _args) => new Modifiers.MultipleParticipantExpBonusModifier(type)), EXP_CHARM: () => new ExpBoosterModifierType('EXP. Charm', 25), GOLDEN_EXP_CHARM: () => new ExpBoosterModifierType('Golden EXP. Charm', 75), LUCKY_EGG: () => new PokemonExpBoosterModifierType('Lucky Egg', 50), GOLDEN_EGG: () => new PokemonExpBoosterModifierType('Golden Egg', 150), AMULET_COIN: () => new ModifierType('Amulet Coin', 'Increases money rewards by 20%', (type, _args) => new Modifiers.MoneyMultiplierModifier(type)), GOLDEN_PUNCH: () => new PokemonHeldItemModifierType('Golden Punch', 'Grants 20% of damage inflicted as money', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)), COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive money equivalent to 20% of your money', (type, _args) => new Modifiers.MoneyInterestModifier(type)), GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType('Grip Claw', 10), HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 100% (excludes revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 2), 'healing_charm'), CANDY_JAR: () => new ModifierType('Candy Jar', 'Increases the number of levels added by RARE CANDY items by 1', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)), BERRY_POUCH: () => new ModifierType('Berry Pouch', 'Adds a 25% chance that a used berry will not be consumed', (type, _args) => new Modifiers.PreserveBerryModifier(type)), FOCUS_BAND: () => new PokemonHeldItemModifierType('Focus Band', 'Adds a 10% chance to survive with 1 HP after being damaged enough to faint', (type, args) => new Modifiers.SurviveDamageModifier(type, (args[0] as Pokemon).id)), KINGS_ROCK: () => new PokemonHeldItemModifierType('King\'s Rock', 'Adds a 10% chance an attack move will cause the opponent to flinch', (type, args) => new Modifiers.FlinchChanceModifier(type, (args[0] as Pokemon).id)), LEFTOVERS: () => new PokemonHeldItemModifierType('Leftovers', 'Heals 1/16 of a Pokémon\'s maximum HP every turn', (type, args) => new Modifiers.TurnHealModifier(type, (args[0] as Pokemon).id)), SHELL_BELL: () => new PokemonHeldItemModifierType('Shell Bell', 'Heals 1/8 of a Pokémon\'s dealt damage', (type, args) => new Modifiers.HitHealModifier(type, (args[0] as Pokemon).id)), BATON: () => new PokemonHeldItemModifierType('Baton', 'Allows passing along effects when switching Pokémon, which also bypasses traps', (type, args) => new Modifiers.SwitchEffectTransferModifier(type, (args[0] as Pokemon).id), 'stick'), SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a hidden ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), IV_SCANNER: () => new ModifierType('IV Scanner', 'Allows scanning the IVs of wild Pokémon', (type, _args) => new Modifiers.IvScannerModifier(type), 'scanner'), DNA_SPLICERS: () => new FusePokemonModifierType('DNA Splicers'), REVERSE_DNA_SPLICERS: () => new UnfusePokemonModifierType('Reverse DNA Splicers', 'dna_splicers'), MINI_BLACK_HOLE: () => new TurnHeldItemTransferModifierType('Mini Black Hole'), GOLDEN_POKEBALL: () => new ModifierType(`Golden ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'), ENEMY_DAMAGE_BOOSTER: () => new ModifierType('Damage Token', 'Increases damage by 20%', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 20), 'wl_item_drop'), ENEMY_DAMAGE_REDUCTION: () => new ModifierType('Protection Token', 'Reduces incoming damage by 10%', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 10), 'wl_guard_spec'), //ENEMY_SUPER_EFFECT_BOOSTER: () => new ModifierType('Type Advantage Token', 'Increases damage of super effective attacks by 30%', (type, _args) => new Modifiers.EnemySuperEffectiveDamageBoosterModifier(type, 30), 'wl_custom_super_effective'), ENEMY_HEAL: () => new ModifierType('Recovery Token', 'Heals 5% of max HP every turn', (type, _args) => new Modifiers.EnemyTurnHealModifier(type, 10), 'wl_potion'), ENEMY_ATTACK_POISON_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Poison Token', 10, StatusEffect.POISON, 'wl_antidote'), ENEMY_ATTACK_PARALYZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Paralyze Token', 10, StatusEffect.PARALYSIS, 'wl_paralyze_heal'), ENEMY_ATTACK_SLEEP_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Sleep Token', 10, StatusEffect.SLEEP, 'wl_awakening'), ENEMY_ATTACK_FREEZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Freeze Token', 10, StatusEffect.FREEZE, 'wl_ice_heal'), ENEMY_ATTACK_BURN_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Burn Token', 10, StatusEffect.BURN, 'wl_burn_heal'), ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new ModifierType('Full Heal Token', 'Adds a 10% chance every turn to heal a status condition', (type, _args) => new Modifiers.EnemyStatusEffectHealChanceModifier(type, 10), 'wl_full_heal'), ENEMY_INSTANT_REVIVE_CHANCE: () => new EnemyInstantReviveChanceModifierType('Revive Token', 5, false, 'wl_revive'), ENEMY_INSTANT_MAX_REVIVE_CHANCE: () => new EnemyInstantReviveChanceModifierType('Max Revive Token', 2, true, 'wl_max_revive'), }; const modifierPool = { [ModifierTier.COMMON]: [ new WeightedModifierType(modifierTypes.POKEBALL, 6), new WeightedModifierType(modifierTypes.RARE_CANDY, 2), new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875).length, 3); return thresholdPartyMemberCount * 3; }), new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75).length, 3); return thresholdPartyMemberCount; }), new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3); return thresholdPartyMemberCount * 3; }), new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3); return thresholdPartyMemberCount; }), new WeightedModifierType(modifierTypes.LURE, 2), new WeightedModifierType(modifierTypes.TEMP_STAT_BOOSTER, 4), new WeightedModifierType(modifierTypes.BERRY, 2), new WeightedModifierType(modifierTypes.TM_COMMON, 1), ].map(m => { m.setTier(ModifierTier.COMMON); return m; }), [ModifierTier.GREAT]: [ new WeightedModifierType(modifierTypes.GREAT_BALL, 6), new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, 2), new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => { const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3); return statusEffectPartyMemberCount * 6; }), new WeightedModifierType(modifierTypes.REVIVE, (party: Pokemon[]) => { const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3); return faintedPartyMemberCount * 9; }), new WeightedModifierType(modifierTypes.MAX_REVIVE, (party: Pokemon[]) => { const faintedPartyMemberCount = Math.min(party.filter(p => p.isFainted()).length, 3); return faintedPartyMemberCount * 3; }), new WeightedModifierType(modifierTypes.SACRED_ASH, (party: Pokemon[]) => { return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0; }), new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625).length, 3); return thresholdPartyMemberCount * 3; }), new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5).length, 3); return thresholdPartyMemberCount; }), new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3); return thresholdPartyMemberCount * 3; }), new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => { const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => (m.getMove().pp - m.ppUsed) <= 5).length).length, 3); return thresholdPartyMemberCount; }), new WeightedModifierType(modifierTypes.SUPER_LURE, 4), new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode === GameMode.CLASSIC ? 1 : 0), new WeightedModifierType(modifierTypes.TM_GREAT, 2), new WeightedModifierType(modifierTypes.EXP_SHARE, 1), new WeightedModifierType(modifierTypes.AMULET_COIN, 1), new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode === GameMode.SPLICED_ENDLESS && party.filter(p => p.fusionSpecies).length ? 4 : 0), ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), [ModifierTier.ULTRA]: [ new WeightedModifierType(modifierTypes.ULTRA_BALL, 8), new WeightedModifierType(modifierTypes.MAX_LURE, 4), new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 4), new WeightedModifierType(modifierTypes.TM_ULTRA, 5), new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => party.filter(p => p.getLearnableLevelMoves().length).length ? 4 : 0), new WeightedModifierType(modifierTypes.REVIVER_SEED, 3), new WeightedModifierType(modifierTypes.CANDY_JAR, 3), new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 2), new WeightedModifierType(modifierTypes.GRIP_CLAW, 2), new WeightedModifierType(modifierTypes.HEALING_CHARM, 1), new WeightedModifierType(modifierTypes.BATON, 1), new WeightedModifierType(modifierTypes.FOCUS_BAND, 3), new WeightedModifierType(modifierTypes.KINGS_ROCK, 2), new WeightedModifierType(modifierTypes.LEFTOVERS, 2), new WeightedModifierType(modifierTypes.SHELL_BELL, 2), new WeightedModifierType(modifierTypes.BERRY_POUCH, 3), new WeightedModifierType(modifierTypes.EXP_CHARM, 4), new WeightedModifierType(modifierTypes.OVAL_CHARM, 2), new WeightedModifierType(modifierTypes.ABILITY_CHARM, 2), new WeightedModifierType(modifierTypes.IV_SCANNER, 2), new WeightedModifierType(modifierTypes.EXP_BALANCE, 1), new WeightedModifierType(modifierTypes.COIN_CASE, 1), new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode !== GameMode.SPLICED_ENDLESS && party.filter(p => p.fusionSpecies).length ? 3 : 0), new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode === GameMode.SPLICED_ENDLESS && party.filter(p => !p.fusionSpecies).length > 1 ? 6 : 0), ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), [ModifierTier.MASTER]: [ new WeightedModifierType(modifierTypes.MASTER_BALL, 3), new WeightedModifierType(modifierTypes.SHINY_CHARM, 2), new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode !== GameMode.SPLICED_ENDLESS && party.filter(p => !p.fusionSpecies).length > 1 ? 1 : 0), new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => party[0].scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE] ? 1 : 0), ].map(m => { m.setTier(ModifierTier.MASTER); return m; }), [ModifierTier.LUXURY]: [ new WeightedModifierType(modifierTypes.GOLDEN_EXP_CHARM, 1), new WeightedModifierType(modifierTypes.GOLDEN_POKEBALL, 1), new WeightedModifierType(modifierTypes.RARER_CANDY, 1), ].map(m => { m.setTier(ModifierTier.LUXURY); return m; }), }; const wildModifierPool = { [ModifierTier.COMMON]: [ new WeightedModifierType(modifierTypes.BERRY, 1) ].map(m => { m.setTier(ModifierTier.COMMON); return m; }), [ModifierTier.GREAT]: [ new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 1) ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), [ModifierTier.ULTRA]: [ new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 10), new WeightedModifierType(modifierTypes.LUCKY_EGG, 4), ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), [ModifierTier.MASTER]: [ new WeightedModifierType(modifierTypes.GOLDEN_EGG, 1) ].map(m => { m.setTier(ModifierTier.MASTER); return m; }) }; const trainerModifierPool = { [ModifierTier.COMMON]: [ new WeightedModifierType(modifierTypes.BERRY, 8), new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3) ].map(m => { m.setTier(ModifierTier.COMMON); return m; }), [ModifierTier.GREAT]: [ new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 1), ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), [ModifierTier.ULTRA]: [ new WeightedModifierType(modifierTypes.REVIVER_SEED, 2), new WeightedModifierType(modifierTypes.FOCUS_BAND, 2), new WeightedModifierType(modifierTypes.LUCKY_EGG, 4), new WeightedModifierType(modifierTypes.GRIP_CLAW, 1), new WeightedModifierType(modifierTypes.KINGS_ROCK, 1), new WeightedModifierType(modifierTypes.LEFTOVERS, 1), new WeightedModifierType(modifierTypes.SHELL_BELL, 1), ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), [ModifierTier.MASTER]: [ new WeightedModifierType(modifierTypes.GOLDEN_EGG, 1), ].map(m => { m.setTier(ModifierTier.MASTER); return m; }) }; const enemyBuffModifierPool = { [ModifierTier.COMMON]: [ new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5), new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5), new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 1), new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 1), new WeightedModifierType(modifierTypes.ENEMY_ATTACK_SLEEP_CHANCE, 1), new WeightedModifierType(modifierTypes.ENEMY_ATTACK_FREEZE_CHANCE, 1), new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 1), new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3) ].map(m => { m.setTier(ModifierTier.COMMON); return m; }), [ModifierTier.GREAT]: [ new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5), new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5), new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3) ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), [ModifierTier.ULTRA]: [ new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5), new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5), new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3) ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), [ModifierTier.MASTER]: [ ].map(m => { m.setTier(ModifierTier.MASTER); return m; }) }; export function getModifierType(modifierTypeFunc: ModifierTypeFunc): ModifierType { const modifierType = modifierTypeFunc(); if (!modifierType.id) modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc); return modifierType; } let modifierPoolThresholds = {}; let ignoredPoolIndexes = {}; let enemyModifierPoolThresholds = {}; let enemyIgnoredPoolIndexes = {}; let enemyBuffModifierPoolThresholds = {}; let enemyBuffIgnoredPoolIndexes = {}; export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType) { const player = !poolType; const pool = player ? modifierPool : poolType === ModifierPoolType.WILD ? wildModifierPool : poolType === ModifierPoolType.TRAINER ? trainerModifierPool : enemyBuffModifierPool; const ignoredIndexes = {}; const thresholds = Object.fromEntries(new Map(Object.keys(pool).map(t => { ignoredIndexes[t] = []; const thresholds = new Map(); let i = 0; pool[t].reduce((total: integer, modifierType: WeightedModifierType) => { const weightedModifierType = modifierType as WeightedModifierType; const existingModifiers = party[0].scene.findModifiers(m => (m.type.generatorId || m.type.id) === weightedModifierType.modifierType.id, player); const weight = !existingModifiers.length || existingModifiers.filter(m => m.stackCount < m.getMaxStackCount()).length ? weightedModifierType.weight instanceof Function ? (weightedModifierType.weight as Function)(party) : weightedModifierType.weight as integer : 0; if (weight) total += weight; else { ignoredIndexes[t].push(i++); return total; } thresholds.set(total, i++); return total; }, 0); return [ t, Object.fromEntries(thresholds) ] }))); if (player) { modifierPoolThresholds = thresholds; ignoredPoolIndexes = ignoredIndexes; } else if (poolType !== ModifierPoolType.ENEMY_BUFF) { enemyModifierPoolThresholds = thresholds; enemyIgnoredPoolIndexes = ignoredIndexes; } else { enemyBuffModifierPoolThresholds = thresholds; enemyBuffIgnoredPoolIndexes = ignoredIndexes; } } export function getModifierTypeFuncById(id: string): ModifierTypeFunc { return modifierTypes[id]; } export function getPlayerModifierTypeOptionsForWave(waveIndex: integer, count: integer, party: PlayerPokemon[]): ModifierTypeOption[] { if (waveIndex % 10 === 0) return modifierPool[ModifierTier.LUXURY].filter(m => !(m.weight instanceof Function) || m.weight(party)).map(m => new ModifierTypeOption(m.modifierType, false)); const options: ModifierTypeOption[] = []; const retryCount = Math.min(count * 5, 50); new Array(count).fill(0).map(() => { let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER); let r = 0; while (options.length && ++r < retryCount && options.filter(o => o.type.name === candidate.type.name || o.type.group === candidate.type.group).length) candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, candidate.type.tier, candidate.upgraded); options.push(candidate); }); return options; } export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: Modifiers.PersistentModifier[]): Modifiers.EnemyPersistentModifier { const tierStackCount = tier === ModifierTier.ULTRA ? 10 : tier === ModifierTier.GREAT ? 5 : 1; const retryCount = 50; let candidate = getNewModifierTypeOption(null, ModifierPoolType.ENEMY_BUFF, tier); let r = 0; let matchingModifier: Modifiers.PersistentModifier; while (++r < retryCount && (matchingModifier = enemyModifiers.find(m => m.type.id === candidate.type.id)) && matchingModifier.getMaxStackCount() < matchingModifier.stackCount + (r < 10 ? tierStackCount : 1)) candidate = getNewModifierTypeOption(null, ModifierPoolType.ENEMY_BUFF, tier); const modifier = candidate.type.newModifier() as Modifiers.EnemyPersistentModifier; modifier.stackCount = tierStackCount; return modifier; } export function getEnemyModifierTypesForWave(waveIndex: integer, count: integer, party: EnemyPokemon[], poolType: ModifierPoolType.WILD | ModifierPoolType.TRAINER, gameMode: GameMode): PokemonHeldItemModifierType[] { const ret = new Array(count).fill(0).map(() => getNewModifierTypeOption(party, poolType).type as PokemonHeldItemModifierType); if ((gameMode === GameMode.CLASSIC && waveIndex === 200) || !(waveIndex % 1000)) ret.push(getModifierType(modifierTypes.MINI_BLACK_HOLE) as PokemonHeldItemModifierType); return ret; } function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgrade?: boolean): ModifierTypeOption { const player = !poolType; const pool = player ? modifierPool : poolType === ModifierPoolType.WILD ? wildModifierPool : poolType === ModifierPoolType.TRAINER ? trainerModifierPool : enemyBuffModifierPool; if (tier === undefined) { const tierValue = Utils.randSeedInt(256); if (player && tierValue) { const partyShinyCount = party.filter(p => p.isShiny()).length; const upgradeOdds = Math.floor(32 / Math.max((partyShinyCount * 2), 1)); upgrade = !Utils.randSeedInt(upgradeOdds); } else upgrade = false; tier = (tierValue >= 52 ? ModifierTier.COMMON : tierValue >= 8 ? ModifierTier.GREAT : tierValue >= 1 ? ModifierTier.ULTRA : ModifierTier.MASTER) + (upgrade ? 1 : 0); while (tier && !modifierPool[tier].length) tier--; } const thresholds = player ? modifierPoolThresholds : pool !== enemyBuffModifierPool ? enemyModifierPoolThresholds : enemyBuffModifierPoolThresholds; const tierThresholds = Object.keys(thresholds[tier]); const totalWeight = parseInt(tierThresholds[tierThresholds.length - 1]); const value = Utils.randSeedInt(totalWeight); let index: integer; for (let t of tierThresholds) { let threshold = parseInt(t); if (value < threshold) { index = thresholds[tier][threshold]; break; } } if (player) console.log(index, ignoredPoolIndexes[tier].filter(i => i <= index).length, ignoredPoolIndexes[tier]) let modifierType: ModifierType = (pool[tier][index]).modifierType; if (modifierType instanceof ModifierTypeGenerator) { modifierType = (modifierType as ModifierTypeGenerator).generateType(party); if (modifierType === null) { if (player) console.log(ModifierTier[tier], upgrade); return getNewModifierTypeOption(party, poolType, tier, upgrade); } } console.log(modifierType, !player ? '(enemy)' : ''); return new ModifierTypeOption(modifierType as ModifierType, upgrade); } export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType { let modifierType: ModifierType | WeightedModifierType = modifierPool[tier][tier !== ModifierTier.LUXURY ? 0 : 2]; if (modifierType instanceof WeightedModifierType) modifierType = (modifierType as WeightedModifierType).modifierType; return modifierType; } export class ModifierTypeOption { public type: ModifierType; public upgraded: boolean; constructor(type: ModifierType, upgraded: boolean) { this.type = type; this.upgraded = upgraded; } }