import { Stat } from "#enums/stat"; import { PokemonType } from "#enums/pokemon-type"; import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MoveId } from "#enums/move-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { SpeciesId } from "#enums/species-id"; describe("Moves - Dragon Rage", () => { let phaserGame: Phaser.Game; let game: GameManager; let partyPokemon: PlayerPokemon; let enemyPokemon: EnemyPokemon; const dragonRageDamage = 40; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(async () => { game = new GameManager(phaserGame); game.override .battleStyle("single") .starterSpecies(SpeciesId.SNORLAX) .moveset([MoveId.DRAGON_RAGE]) .ability(AbilityId.BALL_FETCH) .passiveAbility(AbilityId.BALL_FETCH) .startingLevel(100) .enemySpecies(SpeciesId.SNORLAX) .enemyMoveset(MoveId.SPLASH) .enemyAbility(AbilityId.BALL_FETCH) .enemyPassiveAbility(AbilityId.BALL_FETCH) .enemyLevel(100); await game.classicMode.startBattle(); partyPokemon = game.scene.getPlayerParty()[0]; enemyPokemon = game.scene.getEnemyPokemon()!; }); it("ignores weaknesses", async () => { game.override.criticalHits(false); vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([PokemonType.DRAGON]); game.move.select(MoveId.DRAGON_RAGE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores resistances", async () => { game.override.criticalHits(false); vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([PokemonType.STEEL]); game.move.select(MoveId.DRAGON_RAGE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores SPATK stat stages", async () => { game.override.criticalHits(false); partyPokemon.setStatStage(Stat.SPATK, 2); game.move.select(MoveId.DRAGON_RAGE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores stab", async () => { game.override.criticalHits(false); vi.spyOn(partyPokemon, "getTypes").mockReturnValue([PokemonType.DRAGON]); game.move.select(MoveId.DRAGON_RAGE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores criticals", async () => { partyPokemon.addTag(BattlerTagType.ALWAYS_CRIT, 99); game.move.select(MoveId.DRAGON_RAGE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores damage modification from abilities, for example ICE_SCALES", async () => { game.override.criticalHits(false).enemyAbility(AbilityId.ICE_SCALES); game.move.select(MoveId.DRAGON_RAGE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); });