import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { BattlerTagType } from "#app/enums/battler-tag-type"; describe("Abilities - Unseen Fist", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("single") .starterSpecies(SpeciesId.URSHIFU) .enemySpecies(SpeciesId.SNORLAX) .enemyMoveset(MoveId.PROTECT) .startingLevel(100) .enemyLevel(100); }); it("should cause a contact move to ignore Protect", async () => await testUnseenFistHitResult(game, MoveId.QUICK_ATTACK, MoveId.PROTECT, true)); it("should not cause a non-contact move to ignore Protect", async () => await testUnseenFistHitResult(game, MoveId.ABSORB, MoveId.PROTECT, false)); it("should not apply if the source has Long Reach", async () => { game.override.passiveAbility(AbilityId.LONG_REACH); await testUnseenFistHitResult(game, MoveId.QUICK_ATTACK, MoveId.PROTECT, false); }); it("should cause a contact move to ignore Wide Guard", async () => await testUnseenFistHitResult(game, MoveId.BREAKING_SWIPE, MoveId.WIDE_GUARD, true)); it("should not cause a non-contact move to ignore Wide Guard", async () => await testUnseenFistHitResult(game, MoveId.BULLDOZE, MoveId.WIDE_GUARD, false)); it("should cause a contact move to ignore Protect, but not Substitute", async () => { game.override.enemyLevel(1).moveset([MoveId.TACKLE]); await game.classicMode.startBattle(); const enemyPokemon = game.scene.getEnemyPokemon()!; enemyPokemon.addTag(BattlerTagType.SUBSTITUTE, 0, MoveId.NONE, enemyPokemon.id); game.move.select(MoveId.TACKLE); await game.phaseInterceptor.to("BerryPhase", false); expect(enemyPokemon.getTag(BattlerTagType.SUBSTITUTE)).toBeUndefined(); expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); }); }); async function testUnseenFistHitResult( game: GameManager, attackMove: MoveId, protectMove: MoveId, shouldSucceed = true, ): Promise { game.override.moveset([attackMove]).enemyMoveset(protectMove); await game.classicMode.startBattle(); const leadPokemon = game.scene.getPlayerPokemon()!; expect(leadPokemon).not.toBe(undefined); const enemyPokemon = game.scene.getEnemyPokemon()!; expect(enemyPokemon).not.toBe(undefined); const enemyStartingHp = enemyPokemon.hp; game.move.select(attackMove); await game.phaseInterceptor.to("TurnEndPhase", false); if (shouldSucceed) { expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp); } else { expect(enemyPokemon.hp).toBe(enemyStartingHp); } }