import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { PokemonType } from "#enums/pokemon-type"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Synchronoise", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([Moves.SYNCHRONOISE]) .ability(Abilities.BALL_FETCH) .battleStyle("single") .disableCrits() .enemySpecies(Species.MAGIKARP) .enemyAbility(Abilities.BALL_FETCH) .enemyMoveset(Moves.SPLASH); }); it("should consider the user's tera type if it is terastallized", async () => { await game.classicMode.startBattle([Species.BIDOOF]); const playerPokemon = game.scene.getPlayerPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!; // force the player to be terastallized playerPokemon.teraType = PokemonType.WATER; playerPokemon.isTerastallized = true; game.move.select(Moves.SYNCHRONOISE); await game.phaseInterceptor.to("BerryPhase"); expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); }); });