import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { AbilityId } from "#enums/ability-id"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Stat } from "#enums/stat"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { BattlerIndex } from "#enums/battler-index"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - SYRUP BOMB", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("single") .enemySpecies(SpeciesId.SNORLAX) .enemyAbility(AbilityId.BALL_FETCH) .ability(AbilityId.BALL_FETCH) .startingLevel(30) .enemyLevel(100) .moveset([MoveId.SYRUP_BOMB, MoveId.SPLASH]) .enemyMoveset(MoveId.SPLASH); }); //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/syrup_bomb_(move) it("decreases the target Pokemon's speed stat once per turn for 3 turns", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const targetPokemon = game.scene.getEnemyPokemon()!; expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); game.move.select(MoveId.SYRUP_BOMB); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.move.forceHit(); await game.toNextTurn(); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeDefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-1); game.move.select(MoveId.SPLASH); await game.toNextTurn(); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeDefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-2); game.move.select(MoveId.SPLASH); await game.toNextTurn(); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeUndefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-3); }); it("does not affect Pokemon with the ability Bulletproof", async () => { game.override.enemyAbility(AbilityId.BULLETPROOF); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const targetPokemon = game.scene.getEnemyPokemon()!; game.move.select(MoveId.SYRUP_BOMB); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.move.forceHit(); await game.toNextTurn(); expect(targetPokemon.isFullHp()).toBe(true); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeUndefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); }); it("stops lowering the target's speed if the user leaves the field", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MILOTIC]); game.move.select(MoveId.SYRUP_BOMB); await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); await game.move.forceHit(); await game.toNextTurn(); game.doSwitchPokemon(1); await game.toNextTurn(); expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPD)).toBe(-1); }); });