import { applyPostTurnAbAttrs, PostTurnAbAttr } from "#app/data/ability"; import { BattlerTagLapseType } from "#app/data/battler-tags"; import { TerrainType } from "#app/data/terrain"; import { WeatherType } from "#app/enums/weather-type"; import { TurnEndEvent } from "#app/events/battle-scene"; import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { TurnHealModifier, EnemyTurnHealModifier, EnemyStatusEffectHealChanceModifier, TurnStatusEffectModifier, TurnHeldItemTransferModifier, } from "#app/modifier/modifier"; import i18next from "i18next"; import { FieldPhase } from "./field-phase"; import { PokemonHealPhase } from "./pokemon-heal-phase"; import { globalScene } from "#app/global-scene"; export class TurnEndPhase extends FieldPhase { constructor() { super(); } start() { super.start(); globalScene.currentBattle.incrementTurn(); globalScene.eventTarget.dispatchEvent(new TurnEndEvent(globalScene.currentBattle.turn)); const handlePokemon = (pokemon: Pokemon) => { if (!pokemon.switchOutStatus) { pokemon.lapseTags(BattlerTagLapseType.TURN_END); globalScene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon); if (globalScene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) { globalScene.unshiftPhase( new PokemonHealPhase( pokemon.getBattlerIndex(), Math.max(pokemon.getMaxHp() >> 4, 1), i18next.t("battle:turnEndHpRestore", { pokemonName: getPokemonNameWithAffix(pokemon), }), true, ), ); } if (!pokemon.isPlayer()) { globalScene.applyModifiers(EnemyTurnHealModifier, false, pokemon); globalScene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon); } applyPostTurnAbAttrs(PostTurnAbAttr, pokemon); } globalScene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon); globalScene.applyModifiers(TurnHeldItemTransferModifier, pokemon.isPlayer(), pokemon); pokemon.battleSummonData.turnCount++; pokemon.battleSummonData.waveTurnCount++; }; this.executeForAll(handlePokemon); globalScene.arena.lapseTags(); if (globalScene.arena.weather && !globalScene.arena.weather.lapse()) { globalScene.arena.trySetWeather(WeatherType.NONE); globalScene.arena.triggerWeatherBasedFormChangesToNormal(); } if (globalScene.arena.terrain && !globalScene.arena.terrain.lapse()) { globalScene.arena.trySetTerrain(TerrainType.NONE); } this.end(); } }