import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { CommandPhase } from "#app/phases/command-phase"; import { MessagePhase } from "#app/phases/message-phase"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Abilities - COSTAR", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("double") .ability(AbilityId.COSTAR) .moveset([MoveId.SPLASH, MoveId.NASTY_PLOT]) .enemyMoveset(MoveId.SPLASH); }); test("ability copies positive stat stages", async () => { game.override.enemyAbility(AbilityId.BALL_FETCH); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP, SpeciesId.FLAMIGO]); let [leftPokemon, rightPokemon] = game.scene.getPlayerField(); game.move.select(MoveId.NASTY_PLOT); await game.phaseInterceptor.to(CommandPhase); game.move.select(MoveId.SPLASH, 1); await game.toNextTurn(); expect(leftPokemon.getStatStage(Stat.SPATK)).toBe(2); expect(rightPokemon.getStatStage(Stat.SPATK)).toBe(0); game.move.select(MoveId.SPLASH); await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.getStatStage(Stat.SPATK)).toBe(2); expect(rightPokemon.getStatStage(Stat.SPATK)).toBe(2); }); test("ability copies negative stat stages", async () => { game.override.enemyAbility(AbilityId.INTIMIDATE); await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MAGIKARP, SpeciesId.FLAMIGO]); let [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2); expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2); game.move.select(MoveId.SPLASH); await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.getStatStage(Stat.ATK)).toBe(-2); expect(rightPokemon.getStatStage(Stat.ATK)).toBe(-2); }); });