import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; import { ExpBoosterModifier } from "#app/modifier/modifier"; import i18next from "i18next"; import * as Utils from "#app/utils"; import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase"; import { LevelUpPhase } from "./level-up-phase"; export class ExpPhase extends PlayerPartyMemberPokemonPhase { private expValue: number; constructor(partyMemberIndex: number, expValue: number) { super(partyMemberIndex); this.expValue = expValue; } start() { super.start(); const pokemon = this.getPokemon(); const exp = new Utils.NumberHolder(this.expValue); globalScene.applyModifiers(ExpBoosterModifier, true, exp); exp.value = Math.floor(exp.value); globalScene.ui.showText( i18next.t("battle:expGain", { pokemonName: getPokemonNameWithAffix(pokemon), exp: exp.value, }), null, () => { const lastLevel = pokemon.level; pokemon.addExp(exp.value); const newLevel = pokemon.level; if (newLevel > lastLevel) { globalScene.unshiftPhase(new LevelUpPhase(this.partyMemberIndex, lastLevel, newLevel)); } pokemon.updateInfo().then(() => this.end()); }, null, true, ); } }