OptionalbattleCount: numberOptionalstackCount: numberGoes through existing modifiers for any that match the selected modifier, which will then either add it to the existing modifiers if none were found or, if one was found, it will refresh battleCount.
PersistentModifier array of the player's modifiers
N/A
true if the modifier was successfully added or applied, false otherwise
Increases the current critical-hit stage value by 1.
NumberHolder that holds the resulting critical-hit level
true if the critical-hit stage boost applies successfully
Optional_virtual: booleanOptional_forThreshold: booleanLapses the battleCount by 1.
passed arguments (not in use here)
true if the battleCount is greater than 0
Updates an existing modifier with a new maxBattles and battleCount.
Checks if args contains the necessary elements.
OptionalcritLevel: NumberHolderNumberHolder that holds the resulting critical-hit level
true if the critical-hit stage boost applies successfully
Modifier used for party-wide items, namely Dire Hit, that temporarily increments the critical-hit stage
See
apply