import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; import GameManager from "#app/test/utils/gameManager"; import overrides from "#app/overrides"; import { getMovePosition } from "#app/test/utils/gameManagerUtils"; import { Species } from "#enums/species"; import { Moves } from "#enums/moves"; import { Abilities } from "#enums/abilities"; describe("Moves - Fusion Bolt", () => { let phaserGame: Phaser.Game; let game: GameManager; const fusionBolt = Moves.FUSION_BOLT; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ fusionBolt ]); vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(1); vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RESHIRAM); vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ROUGH_SKIN); vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]); vi.spyOn(overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single"); vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(97); vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true); }); it("should not make contact", async() => { await game.startBattle([ Species.ZEKROM, ]); const partyMember = game.scene.getPlayerPokemon(); const initialHp = partyMember.hp; game.doAttack(getMovePosition(game.scene, 0, fusionBolt)); await game.toNextTurn(); expect(initialHp - partyMember.hp).toBe(0); }, 20000); });