import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { GameManager } from "#test/test-utils/game-manager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Ability - Liquid Ooze", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .ability(AbilityId.BALL_FETCH) .battleStyle("single") .enemyLevel(20) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.LIQUID_OOZE) .enemyMoveset(MoveId.SPLASH); }); it("should reverse the effect of HP-draining moves", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.use(MoveId.GIGA_DRAIN); await game.toEndOfTurn(); const karp = game.field.getEnemyPokemon(); expect(karp).toHaveAbilityApplied(AbilityId.LIQUID_OOZE); expect(karp).not.toHaveFullHp(); const feebas = game.field.getPlayerPokemon(); expect(feebas).toHaveTakenDamage(karp.getInverseHp() / 2); }); it("should not drain the attacker's HP if it ignores indirect damage", async () => { game.override.ability(AbilityId.MAGIC_GUARD); await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.use(MoveId.GIGA_DRAIN); await game.toEndOfTurn(); expect(game.field.getPlayerPokemon()).toHaveFullHp(); }); // Regression test it("should not apply if suppressed", async () => { game.override.ability(AbilityId.NEUTRALIZING_GAS); await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.use(MoveId.GIGA_DRAIN); await game.toEndOfTurn(); expect(game.field.getPlayerPokemon()).toHaveFullHp(); }); // TODO: Write test it.todo("should reverse drains from Leech Seed"); });