import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Liquid Ooze", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([Moves.SPLASH, Moves.GIGA_DRAIN]) .ability(Abilities.BALL_FETCH) .battleStyle("single") .disableCrits() .enemyLevel(20) .enemySpecies(Species.MAGIKARP) .enemyAbility(Abilities.LIQUID_OOZE) .enemyMoveset(Moves.SPLASH); }); it("should drain the attacker's HP after a draining move", async () => { await game.classicMode.startBattle([Species.FEEBAS]); game.move.select(Moves.GIGA_DRAIN); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(false); }); it("should not drain the attacker's HP if it ignores indirect damage", async () => { game.override.ability(Abilities.MAGIC_GUARD); await game.classicMode.startBattle([Species.FEEBAS]); game.move.select(Moves.GIGA_DRAIN); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(true); }); it("should not apply if suppressed", async () => { game.override.ability(Abilities.NEUTRALIZING_GAS); await game.classicMode.startBattle([Species.FEEBAS]); game.move.select(Moves.GIGA_DRAIN); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(true); }); });