import { SimpleTranslationEntries } from "#app/interfaces/locales"; export const moveTriggers: SimpleTranslationEntries = { "hitWithRecoil" : "{{pokemonName}} was damaged by the recoil!", "cutHpPowerUpMove": "{{pokemonName}} cut its own HP to power up its move!", "absorbedElectricity": "{{pokemonName}} absorbed electricity!", "switchedStatChanges": "{{pokemonName}} switched stat changes with the target!", "goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!", "regainedHealth": "{{pokemonName}} regained\nhealth!", "keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!", "fled": "{{pokemonName}} fled!", "cannotBeSwitchedOut": "{{pokemonName}} can't be switched out!", "swappedAbilitiesWithTarget": "{{pokemonName}} swapped\nabilities with its target!", "coinsScatteredEverywhere": "Coins were scattered everywhere!", "attackedByItem": "{{pokemonName}} is about to be attacked by its {{itemName}}!", "whippedUpAWhirlwind": "{{pokemonName}} whipped\nup a whirlwind!", "flewUpHigh": "{{pokemonName}} flew\nup high!", "tookInSunlight": "{{pokemonName}} absorbed light!", "dugAHole": "{{pokemonName}} burrowed its way under the ground!", "loweredItsHead": "{{pokemonName}} tucked in its head!", "isGlowing": "{{pokemonName}} became cloaked in a harsh light!", "bellChimed": "A bell chimed!", "foresawAnAttack": "{{pokemonName}} foresaw\nan attack!", "isTighteningFocus": "{{pokemonName}} is\ntightening its focus!", "hidUnderwater": "{{pokemonName}} hid\nunderwater!", "soothingAromaWaftedThroughArea": "A soothing aroma wafted through the area!", "sprangUp": "{{pokemonName}} sprang up!", "choseDoomDesireAsDestiny": "{{pokemonName}} chose\nDoom Desire as its destiny!", "vanishedInstantly": "{{pokemonName}} vanished\ninstantly!", "tookTargetIntoSky": "{{pokemonName}} took {{targetName}}\ninto the sky!", "becameCloakedInFreezingLight": "{{pokemonName}} became cloaked\nin a freezing light!", "becameCloakedInFreezingAir": "{{pokemonName}} became cloaked\nin freezing air!", "isChargingPower": "{{pokemonName}} is absorbing power!", "burnedItselfOut": "{{pokemonName}} burned itself out!", "startedHeatingUpBeak": "{{pokemonName}} started\nheating up its beak!", "isOverflowingWithSpacePower": "{{pokemonName}} is overflowing\nwith space power!", "usedUpAllElectricity": "{{pokemonName}} used up all its electricity!", "stoleItem": "{{pokemonName}} stole\n{{targetName}}'s {{itemName}}!", "incineratedItem": "{{pokemonName}} incinerated\n{{targetName}}'s {{itemName}}!", "knockedOffItem": "{{pokemonName}} knocked off\n{{targetName}}'s {{itemName}}!", "tookMoveAttack": "{{pokemonName}} took\nthe {{moveName}} attack!", "cutOwnHpAndMaximizedStat": "{{pokemonName}} cut its own HP\nand maximized its {{statName}}!", "copiedStatChanges": "{{pokemonName}} copied\n{{targetName}}'s stat changes!", "magnitudeMessage": "Magnitude {{magnitude}}!", "tookAimAtTarget": "{{pokemonName}} took aim\nat {{targetName}}!", "transformedIntoType": "{{pokemonName}} transformed\ninto the {{typeName}} type!", "copiedMove": "{{pokemonName}} copied\n{{moveName}}!", "sketchedMove": "{{pokemonName}} sketched\n{{moveName}}!", "acquiredAbility": "The {{pokemonName}} acquired\n{{abilityName}}!", "copiedTargetAbility": "{{pokemonName}} copied the {{targetName}}'s\n{{abilityName}}!", "transformedIntoTarget": "{{pokemonName}} transformed\ninto {{targetName}}!", "tryingToTakeFoeDown": "{{pokemonName}} is hoping to take its attacker down with it!", "addType": "{{typeName}} was added to\n{{pokemonName}}!", "cannotUseMove": "{{pokemonName}} cannot use {{moveName}}!", "healHp": "{{pokemonName}} had its HP restored.", "sacrificialFullRestore": "{{pokemonName}}'s Healing Wish\nwas granted!", "invertStats": "{{pokemonName}}'s stat changes\nwere all reversed!", "resetStats": "{{pokemonName}}'s stat changes\nwere eliminated!", "faintCountdown": "{{pokemonName}}\nwill faint in {{turnCount}} turns.", "copyType": "{{pokemonName}}'s type became the same as\n{{targetPokemonName}}'s type!", "suppressAbilities": "{{pokemonName}}'s ability\nwas suppressed!", "swapArenaTags": "{{pokemonName}} swapped the battle effects affecting each side of the field!", "exposedMove": "{{pokemonName}} identified\n{{targetPokemonName}}!", } as const;