import type Pokemon from "../field/pokemon"; import type Move from "./moves/move"; import { PokemonType } from "#enums/pokemon-type"; import { ProtectAttr } from "./moves/move"; import type { BattlerIndex } from "#app/battle"; import i18next from "i18next"; export enum TerrainType { NONE, MISTY, ELECTRIC, GRASSY, PSYCHIC, } export class Terrain { public terrainType: TerrainType; public turnsLeft: number; constructor(terrainType: TerrainType, turnsLeft?: number) { this.terrainType = terrainType; this.turnsLeft = turnsLeft || 0; } lapse(): boolean { if (this.turnsLeft) { return !!--this.turnsLeft; } return true; } getAttackTypeMultiplier(attackType: PokemonType): number { switch (this.terrainType) { case TerrainType.ELECTRIC: if (attackType === PokemonType.ELECTRIC) { return 1.3; } break; case TerrainType.GRASSY: if (attackType === PokemonType.GRASS) { return 1.3; } break; case TerrainType.PSYCHIC: if (attackType === PokemonType.PSYCHIC) { return 1.3; } break; } return 1; } isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move): boolean { switch (this.terrainType) { case TerrainType.PSYCHIC: if (!move.hasAttr(ProtectAttr)) { // Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain return ( move.getPriority(user) > 0 && user.getOpponents(true).some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded()) ); } } return false; } } export function getTerrainName(terrainType: TerrainType): string { switch (terrainType) { case TerrainType.MISTY: return i18next.t("terrain:misty"); case TerrainType.ELECTRIC: return i18next.t("terrain:electric"); case TerrainType.GRASSY: return i18next.t("terrain:grassy"); case TerrainType.PSYCHIC: return i18next.t("terrain:psychic"); } return ""; } export function getTerrainColor(terrainType: TerrainType): [number, number, number] { switch (terrainType) { case TerrainType.MISTY: return [232, 136, 200]; case TerrainType.ELECTRIC: return [248, 248, 120]; case TerrainType.GRASSY: return [120, 200, 80]; case TerrainType.PSYCHIC: return [160, 64, 160]; } return [0, 0, 0]; }