import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Baddy Bad", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([MoveId.SPLASH]) .battleStyle("single") .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH) .ability(AbilityId.BALL_FETCH); }); it("should not activate Reflect if the move fails due to Protect", async () => { game.override.enemyMoveset(MoveId.PROTECT); await game.classicMode.startBattle([SpeciesId.FEEBAS]); game.move.use(MoveId.BADDY_BAD); await game.phaseInterceptor.to("BerryPhase"); expect(game.scene.arena.tags.length).toBe(0); }); });