import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { PokemonType } from "#enums/pokemon-type"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Forest's Curse", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .moveset([MoveId.FORESTS_CURSE, MoveId.TRICK_OR_TREAT]) .ability(AbilityId.BALL_FETCH) .battleStyle("single") .criticalHits(false) .enemySpecies(SpeciesId.MAGIKARP) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.SPLASH); }); it("will replace the added type from Trick Or Treat", async () => { await game.classicMode.startBattle([SpeciesId.FEEBAS]); const enemyPokemon = game.scene.getEnemyPokemon(); game.move.select(MoveId.TRICK_OR_TREAT); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon!.summonData.addedType).toBe(PokemonType.GHOST); game.move.select(MoveId.FORESTS_CURSE); await game.phaseInterceptor.to("TurnEndPhase"); expect(enemyPokemon?.summonData.addedType).toBe(PokemonType.GRASS); }); });