import { Stat } from "#enums/stat"; import { AbilityId } from "#enums/ability-id"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Double Team", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("single") .moveset([MoveId.DOUBLE_TEAM]) .criticalHits(false) .ability(AbilityId.BALL_FETCH) .enemySpecies(SpeciesId.SHUCKLE) .enemyAbility(AbilityId.BALL_FETCH) .enemyMoveset(MoveId.TACKLE); }); it("raises the user's EVA stat stage by 1", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const ally = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; vi.spyOn(enemy, "getAccuracyMultiplier"); expect(ally.getStatStage(Stat.EVA)).toBe(0); game.move.select(MoveId.DOUBLE_TEAM); await game.phaseInterceptor.to(TurnEndPhase); await game.toNextTurn(); expect(ally.getStatStage(Stat.EVA)).toBe(1); expect(enemy.getAccuracyMultiplier).toHaveReturnedWith(0.75); }); });